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Poll

Next Lovecraftien Feature?

A Cult to Nyarlathotep, and of course lizard people. (and nyarlathotep)
- 17 (26.6%)
Shoggoths, and their masters, the Elder Things,
- 13 (20.3%)
Mi-go
- 7 (10.9%)
Ghouls (with assorted, turn into ghouls if alone too deep for too long interactions)
- 6 (9.4%)
Cthulhu Cult (with all the fun that comes with that, essentially a much more fun and ridiculous Cult then the one already in the game)
- 21 (32.8%)

Total Members Voted: 64


Author Topic: [MOD] ~~Strange New World~~ Back, and better then ever...Hello Lovecraft.  (Read 7173 times)

Untrustedlife

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There were lots of issues with the first strange new world mod, I have taken the liberty of fixing all of them.
 ;D


Think of it as a mix between HP Lovecraft, and the game Overlord.
(this mod makes the world much more !FUN!)

Theres still lots to add, but for now, It is in a releasable state.


Current Version
Download Here


This mod includes:

The Cult Of Dagon
A very complex 'cult' system, where the cult will grow and grow and grow, and eventually summon a dagon inside your fortress, its your job to stop them, but they are tricky. They hide themselves, but there are clues. But be careful, they can sacrifice unlucky dwarves to their dark masters... for other benefits...

Sanity
Certain creatures can cause dwarves and other sentient (including goblins) to go insane if they are around too long (or if they are forced to stare at the creature for long periods of time) (great way to torture goblins), with lots of pretty flavor text, and banging their heads against walls in the fetal position, among other things.

My "revenge thralls"
Essentially there is a 1 percent chance that ANY biome you embark on, has the ability to raise long dead dwarves (and other sentient non-animal people creatures)  that haven't been mutilated too badly, as "revenge Thralls" which want nothing but to end you, dont worry, it doesnt happen too often.. (Catacombs are a must now)

Alot of HP lovecraft references (because you need that when the cult of dagon exists)

Vampire lords
 (like in skyrim, except deadlier) (and harpy armies)


4 Magical schools:
Pyromancers
Aquamancers
Light Summoners (they summon "good" creatures)
Dark Summoners (they are your classic fantasy "bad guy" mage)

Deep Ones (and of course dagons)
Dagons are very powerful (and very huge) mages.......

Bloody unicorns, in true overlord style.
They spawn in evil biomes.

Fat forest trolls (overlord style)
 they spawn in any forest biome.

Some changes to make goblins less............frisky
(for adventure mode exploration)

Some crafting in adventure mode, make amulets, useless slabs, other crafts, figurines, decorating objects, weapons. Crutches. etc. And sell them  to make a living, I guess.

(I will make the list more orderly and pretty later)
« Last Edit: July 04, 2015, 06:22:45 pm by Untrustedlife »
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My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
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vjmdhzgr

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Was it you that pods asking about a theoretical sanity system with the syndrome changes next version? If so, how did you get it going now? I thought you were waiting for the next update.
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Its a feature. Impregnating booze is a planned tech tree for dwarves and this is a sneak peek at it.
Unless you're past reproductive age. Then you're pretty much an extension of your kids' genitalia

Untrustedlife

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Was it you that pods asking about a theoretical sanity system with the syndrome changes next version? If so, how did you get it going now? I thought you were waiting for the next update.
In this version its based instead on probabilities (of course when the new version comes out, ill set it up the way I actually want it to be) the more evil the creature, the more likely they will make people go insane when the interaction is used. The insane interactions themselves, take more direct control over the creature they are effecting. then they otherwise would, (so there's lots of flavor text, but it does things to)

edit:
Just noticed I forgot to include the text folder in the mod archive, i have put it back, sorry about that.
« Last Edit: July 05, 2015, 12:22:43 pm by Untrustedlife »
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com

Untrustedlife

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I Have added a poll, what feature do you want next the most!
(and reserved post for future use)
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com

Mr.Endoskely

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I was going to incorporate ghouls into my mod! Still, super cool mod. Can't try it out 'cause I have an old version of DF. I'm gonna update soon just so I can play it!
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crazyabe

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Thumbs up about the mod... now where did i leave my dark god? i need to kill people in his name...

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nothing here.

Untrustedlife

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Been too busy to work on this lately (....every time..ugh)

Well, might aswell say something here, Im working on an ambitious roguelike, more here:

Website for RogueLegends: Dark Realms
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com

StupidElves

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Re: [MOD] ~~Strange New World~~ Back, and better then ever...Hello Lovecraft.
« Reply #7 on: November 01, 2015, 12:48:17 am »

PTW, can't wait to see more updates to this mod. Seems like there's a lot of Fun waiting for me to discover with this.
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Untrustedlife

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I'm thinking of picking this back up in the new version when I have the time.
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com

pikachu17

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why is with the this entity file?
entity_mine

[OBJECT:ENTITY]

[ENTITY:EVIL_LORD]
   [INDIV_CONTROLLABLE]
   [CREATURE:VAMPLORD]
   
[ENTITY:DEEP_LORD]
   [INDIV_CONTROLLABLE]
   [CREATURE:DEEP_ONE]

do you not realize that you can just add OUTSIDER_CONTROLLABLE to the creatures?
shouldn't the insanity stares have [CDI:FREE_ACTION] so it takes no time to do?
« Last Edit: May 03, 2016, 10:35:24 am by pikachu17 »
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dwarf 4tress from scratch
The Pikachu revolution!
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Untrustedlife

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why is with the this entity file?
entity_mine

[OBJECT:ENTITY]

[ENTITY:EVIL_LORD]
   [INDIV_CONTROLLABLE]
   [CREATURE:VAMPLORD]
   
[ENTITY:DEEP_LORD]
   [INDIV_CONTROLLABLE]
   [CREATURE:DEEP_ONE]

do you not realize that you can just add OUTSIDER_CONTROLLABLE to the creatures?
shouldn't the insanity stares have [CDI:FREE_ACTION] so it takes no time to do?

This was from an earlier version.

We didnt have that fancy "outsider_controllable" token
« Last Edit: May 03, 2016, 11:48:37 am by Untrustedlife »
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com

Deon

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Do you by chance work on some tile graphics for lovecraftian creatures? I do have some lovecraft-inspired monstrosities for the Chtonian creature type in the Fall mod, so I am making some tiles I am willing to share. If you have something you don't mind to share, that would be great. We could both benefit from it :).
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Untrustedlife

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Do you by chance work on some tile graphics for lovecraftian creatures? I do have some lovecraft-inspired monstrosities for the Chtonian creature type in the Fall mod, so I am making some tiles I am willing to share. If you have something you don't mind to share, that would be great. We could both benefit from it :).

I dont draw much, i'm more of a programmer.
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I am an indie game dev!
My Roguelike! With randomly generated creatures Roguelegends: Dark Realms
My Turn Based Strategy game! Which you can buy on steam now!DR4X
My website untrustedlife.com