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Author Topic: Strange garbage dump zone bug?  (Read 637 times)

utunnels

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Strange garbage dump zone bug?
« on: January 14, 2015, 01:59:12 am »

I don't know if this is new or has been reported before.
When I designed a garbage dump zone near an cliff edge, the dorfs just dropped the items off the edge so the items just fell to the open space below.

An example:


.........
..+++++..
..+++++..
..+++++..
..++#++..
...?.....


+ = floor
. = open space
# = garbage dump zone
? = where the items are actually drop


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PatrikLundell

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Re: Strange garbage dump zone bug?
« Reply #1 on: January 14, 2015, 02:38:55 am »

I've encountered a similar issue when I created a bridge high above a stuck Titan and tried to get a pile of rocks onto the bridge to dump on top of the Titan. The rocks seemed to just roll over the edge, so I tore the bridge down and build a wider one, which actually worked.
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Eldin00

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Re: Strange garbage dump zone bug?
« Reply #2 on: January 14, 2015, 02:50:42 am »

This is the way garbage dumps have worked for rather a while. From the wiki:

"If a garbage zone is designated beside a cliff or hole (both natural or dwarf made) garbage will be thrown off/in the z-space."

and similar text is present for versions back to 0.28, which I believe is where the zones were first introduced.

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utunnels

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Re: Strange garbage dump zone bug?
« Reply #3 on: January 14, 2015, 02:57:55 am »

Yeah, this could be useful. Maybe I can throw things directly into a magma pit.
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PatrikLundell

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Re: Strange garbage dump zone bug?
« Reply #4 on: January 14, 2015, 10:32:15 am »

I think you can actually designate the garbage tile just over the hole/magma pit, but using the edge can be useful as well.
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Nikow

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Re: Strange garbage dump zone bug?
« Reply #5 on: January 14, 2015, 11:04:42 am »

It's not a bug, it's a feature, thanks to this you can defend yourself from enemies just by droping boulders on Their heads. Done twice, worked twice, but it's usualy too much micromanaging.
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GhostDwemer

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Re: Strange garbage dump zone bug?
« Reply #6 on: January 14, 2015, 12:14:49 pm »

Indeed, this has always been the expected behavior. It's explained on the wiki. Why would you consider it a bug? It lets you throw stuff down holes, for example, tossing meltable armor down to your smithy can be much faster than carrying it. I use it to dump trash into lava.
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Pirate Santa

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Re: Strange garbage dump zone bug?
« Reply #7 on: January 15, 2015, 06:16:11 am »

Designating a garbage dump over a hole and the ledge next to it works great as a trash incinerator/dwarven crematorium.
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Quietust

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Re: Strange garbage dump zone bug?
« Reply #8 on: January 15, 2015, 07:31:48 am »

Designating a garbage dump over a hole and the ledge next to it works great as a trash incinerator/dwarven crematorium.

Designating a garbage dump over a hole doesn't actually work - the zone must include a floor tile in order to be recognized as a garbage dump. Only the floor tile actually matters.

In a way, this behavior actually dates back to before garbage dump zones (or even activity zones in general) even existed; in the old 2D versions, there were implicit garbage dump zones next to each Chasm tile.
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