0.1 - creature_domestic first pass
Aesthetic
Renamed leather to fur
Add four peaceful vocalizations (bark, loud bark, wimper, sneeze)
Add two alert vocalizations (yelp, pained wimper)
Add one greeting interaction (head bump)
Aesthetic
Renamed leather to fur
Add four peaceful vocalizations (meow, purr, louder meow, sneeze)
Add two alert vocalizations (yowl, screech)
Add one greeting interaction (kneading)
Aesthetic
Add four peaceful vocalizations (neigh, whinny, huff, sneeze)
Add one alert vocalization (neigh)
Add different eye colors (shades of brown, black)
Aesthetic
Add four peaceful vocalizations (neigh, whinny, huff, sneeze)
Add one alert vocalization (neigh)
Add tissue appearance modifier for neck hair length (mane)
Add different eye colors (shades of brown, black)
Aesthetic
Add two peaceful vocalizations (moo, whine)
Add two alert vocalization (loud whine, distressed moo)
Add different eye colors (shades of brown, black)
Body
Change body type from QUADRUPED_NECK_HOOF to QUADRUPED_NECK
Add HOOF_CLOVEN body token
Change GUTS, ORGANS to GUTS_RUMINANT, ORGANS_RUMINANT
Functional
Change kick attack to use any cloven hoof
Generalized kick attack
Aesthetic
Add two peaceful vocalizations (bleat, sneeze)
Add four alert vocalization (loud bleat, moan, whine, wail)
Add different wool colors (white, gray, black)
Body
Change body type from QUADRUPED_NECK_HOOF to QUADRUPED_NECK
Add HOOF_CLOVEN body token
Change GUTS, ORGANS to GUTS_RUMINANT, ORGANS_RUMINANT
Functional
Change kick attack to use any cloven hoof
Generalized kick attack
Aesthetic
Add three peaceful vocalizations (oink, grunt, screech)
Add two alert vocalizations (squeal, scream)
Add different eye colors (shades of brown, black)
Add greeting interaction (head bump)
Body
Split body tokens from generic to caste specific
Change body type from QUADRUPED_NECK_HOOF to QUADRUPED_NECK
Add HOOF_CLOVEN body token
Add 2HEAD_HORN to male
Functional
Change kick attack to use any cloven hoof
Add HGORE attack to male
Generalized kick attack
Aesthetic
Add three peaceful vocalizations (bleat, yell)
Add one alert vocalization (yell)
Add different eye colors (shades of brown, black)
Body
Change body type from QUADRUPED_NECK_HOOF to QUADRUPED_NECK
Add HOOF_CLOVEN body token
Change ORGANS, GUTS to ORGANS_RUMINANT. GUTS_RUMINANT
Functional
Change kick attack to use any cloven hoof
Generalized kick attack
Aesthetic
Add two peaceful vocalizations (cluck, coo)
Add one alert vocalization (caw)
Add male-specific peaceful vocalization (crow)
Add male-specific alert vocalization (crow)
Add new base feather colors
(black, gray, charcoal, slate gray, chestnut, rose, vermilion, burnt sienna, rust, auburn, chocolate, copper, bronze, sepia, ochre, brown, raw umber, brass, gold, saffron, white)
Add color specific crown, neck, chest, tail feathers)
Add beak colors (gold, ecru, yellow, ochre, cinnamon, brass, buff, saffron, amber)
Add new eye colors (gold, red, brown, black, pink)
Body
Add WATTLE, COMB, BEAK_NAIL body tokens
Add body detail plans for CARUNCLE_TISSUE_LAYERS (skin) and BEAK_NAIL_TISSUE_LAYERS (nail)
Add default tissue NAIL
Add length modifier for comb and wattle.
Add male specific longer combs
Add color modifier for comb and wattle.
Functional
Add peck attack (using BEAK_NAIL, EDGED, 10 CONTACT_PERC, 100 PEN_PERC)
Aesthetic
Renamed leather to fur
Add three peaceful vocalizations (purr, sneeze, week)
Add three alert vocalizations (chatter, squeal, chirp)
Add two greeting interactions (lick, head bump)
Add color difference for head, chest, and rump
Add new eye colors
You get the point. Anyways, the second pass is coming probably in a week, and will come with more sounds and animal-specific details