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Author Topic: ambiguous languages  (Read 2336 times)

Valtam

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Re: ambiguous languages
« Reply #15 on: December 19, 2014, 06:16:06 pm »

Speaking about intonation and homonymy, don't get me started on chinese and it's most infamous example.
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my first quest was to seige a nemacrcors tower i killed 3 nemacrcors the got killed by a zombie fly.
How on earth did you manage to do that twice?

Uronym

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Re: ambiguous languages
« Reply #18 on: December 20, 2014, 11:39:58 pm »

Or the more modern police police police police. That is, police police (police who police police) are policing other police. Can be extended as long as you want, of course, because police police police naturally police police police, and so on.
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What I think we're saying is we need dwarves to riot and break things more often.

Loud Whispers

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Re: ambiguous languages
« Reply #19 on: December 21, 2014, 07:51:39 am »

I think it's rather interesting drawing conclusions about the entities based upon what words they associate with similar meanings.
asi means "QUILL" in ELF or "SPEAR" in HUMAN
nelo means "DEFECT FAULT" in GOBLIN or "FALSE" in HUMAN or "PASS MOUNTAIN" in ELF
Some you can even posture are cross-culture words between two of the entities.
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