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Author Topic: Dungeon Fortress - playable races, syndromes, vile monsters! Now downloadable!  (Read 1636 times)

Illogical_Blox

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Lore:
Spoiler (click to show/hide)

Piscesi chant terrible prayers to their flesh-hungry god; Duegar cackle maliciously and summon terrible beasts from Hell itself; Illithids scheme in enslaving cities; Bullywugs gurgle and croak in their foul swamps - only a taste of Dungeon Fortress once it is complete.

http://dffd.wimbli.com/file.php?id=10044

Current Goals:
Spoiler (click to show/hide)

Civilisations:
Spoiler (click to show/hide)
Creatures:
Spoiler (click to show/hide)


Now, if anyone wants to help, please post! I could do with another pair of hands. Also, it would be REALLY fantastic if there was someone capable and willing to create a texture pack.
« Last Edit: November 10, 2014, 06:12:44 pm by Illogical_Blox »
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

Illogical_Blox

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #1 on: October 30, 2014, 06:34:34 pm »

I forgot - thanks to Putnam, ArKFallen, and all the rest who helped me with the Piscesi.

I will add a download link later.
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

dwarf_reform

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #2 on: November 01, 2014, 12:19:17 am »

I could kill some bullywugs :) I could play some bullywugs :> Will they actually drip contaminants??
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Illogical_Blox

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #3 on: November 01, 2014, 03:13:49 pm »

I could kill some bullywugs :) I could play some bullywugs :> Will they actually drip contaminants??
No, but they have access to easy poison. They also have frog pets that will drip.
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

Illogical_Blox

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #4 on: November 03, 2014, 02:47:40 pm »

OK, anyone know why DFFD doesn't seem to be working? I created an account to upload a test of this mod, but the activation email says there are no activation details for my account...
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

Illogical_Blox

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #5 on: November 07, 2014, 01:51:44 pm »

v 0.2

- added duegar
- added gray renders
- made duegars and piscesi babysnatchers
- added battlebriars
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

Illogical_Blox

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Re: Dungeon Fortress - playable races, syndromes, vile monsters! Recruiting!
« Reply #6 on: November 08, 2014, 05:25:51 pm »

v.0.3

- added yuan-ti
- added subterranean creatures, including the Gelatinous Cube
- made Duegar actually throw their quills
- added kilts (currently worn as shirts for some reason)
- added tower shields
- added two plants
- added some weapons
- added the dangerous woad woods
- probably more that I've forgotten about
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"

Illogical_Blox

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I've decided to repost this in Mod Releases, as it is working well. http://www.bay12forums.com/smf/index.php?topic=145552.0
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Me: "Just imagine a load of dwarves sitting round a table, and one of them says, 'I like stranglers for... for their... their...'"
Brother: "SOFT HANDS!"