Sorry, not sure where to post this, so went for general.
While trying to generate a new world (whit some small alterations), I seem to have problems whit if not finishing and crashing.
The problems are that if it do not run up to ca 3.9 gb ram (large adress aware patch), it will not finish the finalizing sites. it will stop at like current worldgen 984 / 1129 or quite higher or lower numbers depending on world. This have happened for me the whole of 0.40.xx line. (only managed to gen 1 world earlier sucessfully of 100ds). Tried whit fresh vanila downloads, Phobus pack. Worldsize is medium region.
Changes I make (the ones I remember now), set mountainpeaks to 200, Volcanos to 200, age 303 (used 404 for fun, but it hit ram cap more often), North AND south pole, Mineral scarcity to 999, Megabeast and semi-megabeast caves to 100,000 (got to have that fun), titan to 1,000, clown type to 52, Werebeast curse to 1000 (that should give some fun beasts), cavern layer openes minimum to 100, cavern layer passage density max to 0. (for big open caves), min cavernwater to 3, to ensure water, min natural cavern size to 7 max natural cavern size to 33, mountain and non-mountain caves to 800 (each) show caverns yes.
And on last I tried for fun to check whit more civ to 55 to see if there was a bigger number of unfinished sites. not really. anny help?