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Author Topic: Grimdark: Warhammer 40,000  (Read 9717 times)

MrWiggles

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Re: Grimdark: Warhammer 40,000
« Reply #75 on: November 08, 2014, 04:41:44 pm »

It's funny to me that they are going back to revisit the Horus Heresy so much right now, especially since I know someone who was affected by it hugely when they introduced the whole event.

My dad played 40k in the epic scale before it was called epic scale, it was THE scale to play at the time.  On a square base the same size as a normal troop today you had 5 tiny little guys representing a squad.  The games scale was close to all the other major/minor war games out at the time it was just that 40k was the big sci-fi one at the time, and was actually originally made to try and compete against Battletech with pure titan battles but they introduced infantry and armor rather quickly.  He had(has) a pretty big collection, an Ork and Eldar army, a excessively long Squat train and his massive space marine army.  His army of marines and their armor was just shy of his combined Ork and Eldar collection.

The thing is my dad liked purple so he played his marines as a Emperors Children chapter, you can kind of see where this is going.  He played for a few years and then the Horus Hersey happened(2nd ed).  His army went from being the good guys following the emperor to being part of the new renegades.  He's still pissed.

I dont think I heard that claim before that Warhamer 40k was meant to compete with Battletech. Its defiantly absent from the histories found in Dungeons and Designers.

The story I always heard was that GWS was trying to expand its line, and match the darker sci fi themes that were gaining popularity during the mid and late 80s.
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gimlet

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Re: Grimdark: Warhammer 40,000
« Reply #76 on: November 08, 2014, 10:03:16 pm »

Whoa, Squats - represent!  There's not even rules for those anymore right?  Does he do anything with 'em or just look at 'em now and then and mutter?

Somebody ought to whip up a Squat Fortress...
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nenjin

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Re: Grimdark: Warhammer 40,000
« Reply #77 on: November 09, 2014, 12:29:51 am »

Quote
He's still pissed.

Yeah, I can see that.

Played two games. Ran the same basic setup both times. Chief Librarian in Terminator Armor, Displacer Field, Force Axe. 4 Terminators, one with an Assault Cannon. 1 Whirlwind, a HB, Missile Launcher and Las Cannon Devastators. (We're playing modified army building rules.)

Lost both games, for a number of reasons. Primarily I got fucked both times on my deployment zone so I got the least cover of the other 2 players. Got my guys picked off by heavy weapons since in this version, it's all about stacking as many heavy weapons as you could. I spent both games basically pinned in my deployment area.

But there were some bright points. My whirlwind single-handedly wiped out over 50% of the Traitor Guardsmen army in one turn. My Librarian was a fucking beast. First game I got Prescience as a psychic power. Had three warbosses wailing on me at the same time in CC and held my ground against them all. Eventually all the orks were killed and it came down to just my Librarian, a Chaos Predator and Leman Russ, and three guys with Heavy Stubbers. I forfeited since the tanks were staring at me point blank range and would just drive circles around me until I failed my saves.

2nd game, he held off, all at the same time, a Greater Daemon of Nurgle, a Daemon Prince and two Chaos Lords in CC. Killed the Daemon Prince, and dealt 8 of 10 wounds to the Greater Daemon before his number finally came up. A worthy sacrifice in the name of the Emperor. Unfortunately, the Ork player, having lost the first game, went full on fucking cheese into his Harlequinn army. So he had 5 figs shooting at 2+ to hit, 2+ to wound at 36" with Bright Lances, a minimum like -3 penalty to be hit, and Harlequinn Kisses as the icing on the cake. God I fucking loathe Eldar. Must be nice to play an army with zero disadvantages and to whom the concept of "Heavy Weapon" has no application. I really hope every Eldar player goes to hell when they die, because they've earned it.
« Last Edit: November 09, 2014, 02:01:38 am by nenjin »
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Bohandas

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Re: Grimdark: Warhammer 40,000
« Reply #78 on: November 09, 2014, 02:58:36 am »

The thing is my dad liked purple so he played his marines as a Emperors Children chapter, you can kind of see where this is going.  He played for a few years and then the Horus Hersey happened(2nd ed).  His army went from being the good guys following the emperor to being part of the new renegades.  He's still pissed.

There are no good guys in Warhammer 40k. Especially not in the imperium.
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SlyStalker

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Re: Grimdark: Warhammer 40,000
« Reply #79 on: November 09, 2014, 04:24:54 am »

God I fucking loathe Eldar. Must be nice to play an army with zero disadvantages and to whom the concept of "Heavy Weapon" has no application. I really hope every Eldar player goes to hell when they die, because they've earned it.
Eldar are strong when the player has skill, but if you don't know how to use them, you're screwed. With Eldar, it's all about using the right units against the right targets. A Fire Dragon squad with meltas don't do very well against a Conscript blob.
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nenjin

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Re: Grimdark: Warhammer 40,000
« Reply #80 on: November 09, 2014, 06:30:42 am »

Warp Spiders for Blobs, Dark Reapers for AV and some character sniping, and characters decked out with really broken war gear combos for sniping, high mobility and damage avoidance. Their damn wargear options for characters is what really gets me. I kinda got to appreciate what that felt like today with my damn near unkillable Librarian, but still. I've been watching Eldar wipe the floor with other armies for years.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

MrWiggles

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Re: Grimdark: Warhammer 40,000
« Reply #81 on: November 09, 2014, 10:47:07 pm »

I actually like the Miss and Drift mechanics. I think it captures the chaotic energy of battle well.
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