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Author Topic: green glass spikes?  (Read 1648 times)

Headless

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green glass spikes?
« on: December 14, 2014, 05:22:24 pm »

If i have sand and wood in abudence then i can have as many trap components as i want.  Any reason to use steel instead of glass?

Can i build walls with green glass blocks?  Blocks are harder to climb than raw stone right?   

If i start stock piling giant corkscrews then i can uses the for magma pumps as well as traps right?
« Last Edit: December 14, 2014, 05:24:11 pm by Headless »
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taptap

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Re: green glass spikes?
« Reply #1 on: December 14, 2014, 05:25:40 pm »

If i have sand and wood in abudence then i can have as many trap components as i want.  Any reason to use steel instead of glass?

Can i build walls with green glass blocks?  Blocks are harder to climb than raw stone right?

Yes. Glass >> metal+stone, especially since magma can substitute fuel. You can basically build everything from glass, if the spikes don't do enough damage just make more.

Pirate Santa

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Re: green glass spikes?
« Reply #2 on: December 14, 2014, 08:16:14 pm »

Glass is amazing, there are a great many merits to its name:
If you have sand and magma you can generate infinite amounts of it.
Quality glass trap components sell for game breaking amounts.
It's magma safe and you can produce pumps, bridges, doors and hatches out of it.
It can also be used for windows and cut into gems.
Green glass has a x2 value multiplier, Clear glass has a x5, and Crystal glass a x10, making it a cheap and easy way to mass produce quality rooms.
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utunnels

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Re: green glass spikes?
« Reply #3 on: December 14, 2014, 08:34:02 pm »

Glass is not bad even if you don't have magma. You need logs to make wooden furnitures anyway, so when I can I make glass furnitures instead. When the map doesn't have stones and I don't want to dig through the aquifer, glass is a good choice.

By the way, can legendary climbers climb a glass wall? If not then I will replace my walls with glass ones as well.
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Pirate Santa

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Re: green glass spikes?
« Reply #4 on: December 14, 2014, 08:38:50 pm »

By the way, can legendary climbers climb a glass wall? If not then I will replace my walls with glass ones as well.
I imagine they would be treated the same as any other wall built of blocks, but I'm not certain.

From the wiki:
Spoiler (click to show/hide)

Although this could all be moot as fortifications are supposed to be unclimbable, so ringing the top of the wall with those should stop climbers in their tracks.
« Last Edit: December 14, 2014, 08:47:23 pm by Pirate Santa »
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Aslandus

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Re: green glass spikes?
« Reply #5 on: December 14, 2014, 08:55:42 pm »

I like green glass trap components because they are practically free and on par with bronze components...

you really only need one tile of sand, and if you put a grate over it then grass won't grow over it and you can use it forever...

Yes, glass is magma safe, but the challenge is not in setting up the pumps, but getting power to run them all the way to the magma sea...

Pirate Santa

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Re: green glass spikes?
« Reply #6 on: December 14, 2014, 09:02:27 pm »

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Headless

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Re: green glass spikes?
« Reply #7 on: December 14, 2014, 09:44:52 pm »

I like green glass trap components because they are practically free and on par with bronze components...

So steel or admantum would be better than glass?
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Aslandus

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Re: green glass spikes?
« Reply #8 on: December 14, 2014, 10:37:11 pm »

I like green glass trap components because they are practically free and on par with bronze components...

So steel or admantum would be better than glass?
Yes, but there are much better things you could do with steel or adamantium that you can't do with glass such as arming your soldiers, and as taptap put it:
if the spikes don't do enough damage just make more.

utunnels

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Re: green glass spikes?
« Reply #9 on: December 14, 2014, 10:45:40 pm »

10 iron spears (some of them are of high quality, I don't kow if this counts) can kill a demon in 3-4 hits.
So I guess it is more than enough to kill normal enemies. Actually the 10 hits are calculated separately, so if some miss, others can still hit.
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Curious Key

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Re: green glass spikes?
« Reply #10 on: December 14, 2014, 11:40:33 pm »

10 serrated glass discs on a weapon trap will turn anything into chunky salsa pretty quickly. So whether your needs are fortress defense or you're intending to improve your forts food processing then glass weapon traps are a pretty damn good choice.
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Deboche

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Re: green glass spikes?
« Reply #11 on: December 15, 2014, 04:19:34 am »

10 serrated glass discs on a weapon trap will turn anything into chunky salsa pretty quickly. So whether your needs are fortress defense or you're intending to improve your forts food processing then glass weapon traps are a pretty damn good choice.

I can vouch for this. I make 3 traps with 10 glass discs in a 3 tile wide corridor and usually a 30+ army won't make it through.

Deploy the militias when half the army is dead or crippled and most of the enemies that are still alive will rush forward and hit the traps. Then it's easy picking for your military, makes for great training.
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Aslandus

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Re: green glass spikes?
« Reply #12 on: December 15, 2014, 11:02:42 am »

10 serrated glass discs on a weapon trap will turn anything into chunky salsa pretty quickly. So whether your needs are fortress defense or you're intending to improve your forts food processing then glass weapon traps are a pretty damn good choice.

I can vouch for this. I make 3 traps with 10 glass discs in a 3 tile wide corridor and usually a 30+ army won't make it through.

Deploy the militias when half the army is dead or crippled and most of the enemies that are still alive will rush forward and hit the traps. Then it's easy picking for your military, makes for great training.
Also, watching enemies get turned into salsa is good for discipline