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Author Topic: Ghost Locking Up Game  (Read 982 times)

Lucelle

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Ghost Locking Up Game
« on: August 10, 2014, 01:52:18 am »

So I'm playing adventurer mode and I stumbled upon a pregenerated dorf fort. I kill a bunch of them, then set fire to their trade depot and promptly go to sleep to wait until day time. Well, I'm awakened shortly after and I can see some ghosts in the corners of the screen, and the game just starts running extremely slow. Like, it takes two minutes for the game to register any of my movements. I waited about 7-8 minutes or so and the game maybe ticked a total of 3 times (I lost the unconscious tag from waking up) before I just forced the program close. Any idea what could have caused this?
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Lucelle Weapons and Armour adds in tons of historical weapons and armour from a variety of different cultures

smjjames

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Re: Ghost Locking Up Game
« Reply #1 on: August 10, 2014, 01:55:10 am »

Uh, screenshot?or game save even. Pretty sure ghosts don't appear in adventure mode.
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Lucelle

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Re: Ghost Locking Up Game
« Reply #2 on: August 10, 2014, 01:58:37 am »

Uh, screenshot?or game save even. Pretty sure ghosts don't appear in adventure mode.

I didn't have to time to [l] and look over it but the icons looked like ghosts. I can't imagine them being anything else. Maybe they were night creatures? Regardless, killed a bunch of dwarves in a fort, went to sleep in the fort, woke up and game's performance completely shit itself.
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Lucelle Weapons and Armour adds in tons of historical weapons and armour from a variety of different cultures

Sergarr

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Re: Ghost Locking Up Game
« Reply #3 on: August 10, 2014, 03:58:54 am »

Sounds like that bug which duplicated creatures in sites when you sleep in them. Bug-report?
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._.

Prismatic

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Re: Ghost Locking Up Game
« Reply #4 on: August 10, 2014, 04:16:51 am »

Uh, screenshot?or game save even. Pretty sure ghosts don't appear in adventure mode.
They do, actually. I remember having an adventurer battered to death by one back in 0.34.11.
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