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Author Topic: Hiring an adventurer for 'material aquirement'  (Read 1113 times)

ptb_ptb

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Hiring an adventurer for 'material aquirement'
« on: August 08, 2014, 03:36:11 pm »

So, suppose I want to use an adventurer to collect vast amounts of gems and masterwork armor / weapons and deliver them to the location of a startup keep. How would I do it?

Can I do it?

Oh yeah, and if an adventurer retires, is there any chance he will end up migrating into your keep? :P
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BlackFlyme

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Re: Hiring an adventurer for 'material aquirement'
« Reply #1 on: August 08, 2014, 05:04:55 pm »

You can bring items to sites or wilderness locations and leave them there for a future embark. Though it can be tricky to remember where in the wilderness you left the items. Sites such as lairs or labyrinths are a bit easier to find, and may already have loot within for your dwarves to take advantage of.

The adventurer can migrate into your fort, but they must be retired at a site that belongs to the same civilization that you embark as. I believe that they must also be the same race as your civ, so it must be a dwarf adventurer to get them to migrate in.
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Eric Blank

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Re: Hiring an adventurer for 'material aquirement'
« Reply #2 on: August 08, 2014, 10:03:39 pm »

You can also start the fort first, abandon/retire it early, then deliver the goods and unretire/reclaim.

If not, be careful to choose a location you know you're going to like and which is recognizable on the embark screen (like a particular bend/fork of a river or the intersection of two or more biomes in a unique pattern). Take a screenshot of the area from the travel and 'Q'uest log maps if you aren't feeling confident about it. Then just dump all the items there, like blackflyme said.
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ptb_ptb

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Re: Hiring an adventurer for 'material aquirement'
« Reply #3 on: August 09, 2014, 02:51:18 am »

I read in some other thread that items can 'disappear' if they aren't in special locations (like tombs, ruins, etc.). Was that fixed, or was the writer just plain wrong? :P
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BlackFlyme

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Re: Hiring an adventurer for 'material aquirement'
« Reply #4 on: August 09, 2014, 04:50:51 pm »

I've done it a few times in the previous version just fine.

Can't say for certain in this version, as I've only tried it once, and it didn't seem to work properly. The items that were dropped on the ground were there, but all of the containers were empty.

I left them at an NPC mountainhome ruin, next to the trade depot.
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YAHG

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Re: Hiring an adventurer for 'material aquirement'
« Reply #5 on: August 09, 2014, 08:15:18 pm »

So, suppose I want to use an adventurer to collect vast amounts of gems and masterwork armor / weapons and deliver them to the location of a startup keep. How would I do it?

Can I do it?

Oh yeah, and if an adventurer retires, is there any chance he will end up migrating into your keep? :P

1. Start your fort
2. Retire fort
3. Start as adventurer from your fort
4. Get items from world etc and dump them at your fort.
5. Retire adventurer at fort.
6. Unretire fort, adventurer should be a member of your fort. Items are where you left them.