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Author Topic: How do Dorfs roast their roasts?  (Read 3220 times)

Thormgrim

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Re: How do Dorfs roast their roasts?
« Reply #30 on: August 06, 2014, 11:57:17 am »

Fat Friar, that comic was *masterwork*

I really was originally thinking of Charcoal for cooking as a sort of game balancing thing, actually.  I realize talking about game balancing in the context of DF is sort of heresy, but the reason was that there are lots of uses for wood already, but only a few for charcoal.  Currently, charcoal is used exclusively as a fuel and wood is used exclusively as either an ingredient for the carpenter/craftdwarf or for conversion into fuel.  It just seemed more in keeping with the themes of the item types if less "historically accurate".

In any case, I think magma would be better anyway :)
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warwizard

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Re: How do Dorfs roast their roasts?
« Reply #31 on: August 06, 2014, 01:57:46 pm »

insect waxes... beeswax anyone? Candles, jar sealant for food preserves, and 1001 other uses.
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khearn

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Re: How do Dorfs roast their roasts?
« Reply #32 on: August 06, 2014, 05:57:28 pm »

I can't see anybody in the middle ages wasting charcoal on cooking food. Sure as an option if you have some sitting around that you are sure you don't need, but the primary reaction would use basic wood.

Large parts of Europe were partially or complete deforested during the middle ages, and a lot of that was used for making charcoal.

Even now, it's used as a major fuel in parts of the third world. According to Wikipedia's Charcoal article:
Quote
In Malawi, illegal charcoal trade employs 92,800 workers and is the main source of heat and cooking fuel for 90 percent of the nation’s population.

There must be a very good reason for them to use charcoal instead of wood.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

GavJ

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Re: How do Dorfs roast their roasts?
« Reply #33 on: August 06, 2014, 06:04:56 pm »

From what I can tell from additional googling, the main advantage seems to be that if you're in a crowded slum in a city, the smaller amount of fumes is very attractive. Light weight is also cited, but again, it's minor weight difference per BTU. I find it hard to believe the transit difference is worth the cost and loss of energy (which could have been sold!) for just being 20-30% lighter.

There seems to also be some mention of storage ease, but I'm not quite sure I see why. Possibly something like "if you're too poor to have a reliable roof and your fuel is going to get wet no matter what, charcoal won't rot" ??  Even trivial infrastructure would stop wood from rotting too, though, and it is more energy dense volume-wise, which matters more for storage on site than weight does.

So yeah, probably smoke/fumes mostly.

Could also be something dumb like habit, or "that's what my stove uses" or "it looks more modern to show off to neighbors" etc. Never know.
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Cauliflower Labs – Geologically realistic world generator devblog

Dwarf fortress in 50 words: You start with seven alcoholic, manic-depressive dwarves. You build a fortress in the wilderness where EVERYTHING tries to kill you, including your own dwarves. Usually, your chief imports are immigrants, beer, and optimism. Your chief exports are misery, limestone violins, forest fires, elf tallow soap, and carved kitten bone.

Thormgrim

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Re: How do Dorfs roast their roasts?
« Reply #34 on: August 06, 2014, 06:41:46 pm »

smoke/fumes would make a pretty sensible motivator when you're in mine, i imagine.
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GavJ

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Re: How do Dorfs roast their roasts?
« Reply #35 on: August 06, 2014, 06:43:25 pm »

First we need a game that actually knows whether things are above ground or not... *sigh*
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Cauliflower Labs – Geologically realistic world generator devblog

Dwarf fortress in 50 words: You start with seven alcoholic, manic-depressive dwarves. You build a fortress in the wilderness where EVERYTHING tries to kill you, including your own dwarves. Usually, your chief imports are immigrants, beer, and optimism. Your chief exports are misery, limestone violins, forest fires, elf tallow soap, and carved kitten bone.
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