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Author Topic: Armor that protects the face/intended body parts  (Read 1223 times)

Kumil

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Armor that protects the face/intended body parts
« on: July 15, 2014, 03:44:31 pm »

Something is amiss with how armor covers body parts in the game, in that some pieces of clothing/armor will protect body parts they do not cover, whereas some other pieces will not protect body parts they are intended to cover, which is illogical and unbalanced. Here is the demonstration :

http://dwarffortresswiki.org/images/d/d8/Armor_Coverage_Chart.png
-Shirts, Cloaks, Coats, Dresses and Robes protects fingers and toes.
-Greaves, Leggings, Trousers, Long Skirts protects the toes.
-Masks, Face Veils does not cover the face.
People have confirmed this by Arena testing.

Whereas Mail Shirts and Cloaks protecting the toes may cause only a minor balance issue (except if they are made of candy), Masks not protecting the face is kind of a problem : granted that Helms do not necessarily cover all facial features, it should be pretty natural that Masks did. Currently, wearing a Helmet + Mask + Face Veil will only add that many layers the skull, leaving the mouth, eyes, cheeks, nose and ears naked.

My suggestion is to be able to protect the face as intended, because this is only logical and balanced. This would resolve to an extent the issue that many people have of losing their Legendary adventurer to a hit in the face despite him wearing complete masterwork steel headgear.
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Deepblade

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Re: Armor that protects the face/intended body parts
« Reply #1 on: July 15, 2014, 10:33:08 pm »

While I do agree that armor needs a bit of a redesign, I feel I should point out that Helms and Masks are (S)haped items and can't be worn together. Helms do have 100 coverage though, I guess it's just inferred that there are holes in the helmet, or those parts are sticking out I guess.
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Deepblade's Standardized Creature Parts, for when you're pissed about all the different types of animal products there are.

Skullsploder

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Re: Armor that protects the face/intended body parts
« Reply #2 on: July 16, 2014, 05:06:44 am »

Lips not protected by helms? Ears not protected by helms? Noses not protected by helms, when even the earliest helmets past caps had nosepieces? I can understand leaving eyes vulnerable because people have gotta see, but I'm tired of masterwork steel-clad warriors passing out in pain after a goblin scratches their nose.

I support splitting helms into 2 different types, perhaps, so we can have a cap that doesn't cover the face, basic helm that covers the nose only, and a great helm that covers the whole face.

This could go in with the suggestion of chainmail chausses, gloves, and coifs that I saw somewhere on this board, as part of a general armour update.
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"is it harmful for my dwarves ? I bet it is"
Always a safe default assumption in this game