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Author Topic: the depths of the world, and taming great beasts!  (Read 977 times)

newjrmint21

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the depths of the world, and taming great beasts!
« on: July 13, 2014, 02:46:37 pm »

i would like to start off by saying, i love dwarf fortress... but i like adventurer more. my only grievence is that we have a huge open world, with lots of potential, yet so little has been put into it. i get it, dwarf fortress is the main point here (and it is a lovely gem to be true) but adventure mode has the potential to outshine dwarf fortress mode if you ask me. i love the direction some of the new futures added to adventurer mode are taking us... like being able to take over towns and what not (although i have yet to see any actual reason to do this, aside from just feeling cool).

well here's ONE of my many ideas... (and my most recent)

i was looking through legends and i noticed that there are pretty damn large unnamed underground areas.
these areas as far as i have seen are just referred to as "the depths of the world".
the history for these areas is really interesting, as it is mostly forgotten beasts who have existed since "before time" roaming about, and the occasional adventurer (presumably a scout/hunter etc) making a journey into the depths, to fight some fearsome creature, or quite often tame great beasts.

my idea is that some sort of entrance to the depths of the world be made.. (like a great fissure will open up during world gen or something) making it possible for players to make a journey to the depths of the world (as i have not seen any way to reach these areas), where they will encounter forgotten beasts as old as time, as well as other crazy creatures that only exist in the depths of the world. the second part to my idea is that adventurers be allowed to tame certain creatures, either for personal pets, companions, mounts, or to sell (w/e).

now i didn't want to search through all the suggestions to see if these ideas were brought up already, but i have a hunch that the taming of animals, or having animals as companions/mounts etc has already been suggested. why do i think this? because it's an awesome idea, and i CANT have been the first person to think of it.
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thgntlmnfrmtrlfmdr

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Re: the depths of the world, and taming great beasts!
« Reply #1 on: July 13, 2014, 10:54:24 pm »

There are multiple ways to go to the caverns in adventurer mode.

1) Go to a dwarf fortress --> descend central ramps --> you are now in the tunnel/deep site system --> it should intersect the caverns at some points.

2) Go to a cave --> descend directly to first cavern level.

3) Make a dwarf fortress in dwarf fortress mode --> dig path to caverns --> come back as adventurer.

4) Apparently with the new update you can now also travel to the caverns and possibly straight to the circus itself via the underground spires. I'm not sure about that though.

Honestly I think those are enough ways, there don't need to be any more. I would like to be able to tame animals in adventurer mode, though.
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Aquillion

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Re: the depths of the world, and taming great beasts!
« Reply #2 on: July 14, 2014, 12:16:50 am »

There are caves that lead down to the first layer and passages that lead between all of the first few layers, yes.  In the latest version it even alerts you when you find a trans-layer passage, and reaching the first layer is relatively easy if you go through a mountainhome.
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We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

newjrmint21

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Re: the depths of the world, and taming great beasts!
« Reply #3 on: July 14, 2014, 10:41:25 pm »

good to know ^.^ thanks
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