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Author Topic: Farmhand's Folly  (Read 460 times)

Bartholomew The Pious

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Farmhand's Folly
« on: July 11, 2014, 01:27:14 pm »

So's I was toying with the new variety we have with farming. I was watching the planters ploughing the fields and spreading the seeds as usual until a realization came to me: the default seed cap will become an obstacle in my path to based farming. The best course of action I took was editing the init.txt file's Fortress Seed Cap to 12000, but keeping the seed type at a comfortable 200. Of course it was originally 4000 but I think the default should be altered in a way to promote the new crops.
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I can't quote for squat, but this is very true. Credit to PTTG?? for this insightful comment.
~Haven & Hearth has always been a terrible game with great promise. That promise kind of faded away, and now it's mainly a way for a few dedicated scumbags to annoy the few new people who drift in.~