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Author Topic: How to make walls possible for destruction?  (Read 820 times)

Prospekt

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How to make walls possible for destruction?
« on: July 06, 2014, 02:20:39 pm »

How to change game that man-made (not nature) walls could be destroyed?
I consider Titan cannot destroy a wood wall is nonsense.
But, I want to keep a nature wall indestructible for MegaBeast.
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palu

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Re: How to make walls possible for destruction?
« Reply #1 on: July 06, 2014, 02:23:21 pm »

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Hmph, palu showing off that reading-the-instructions superpower.
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Witty

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Re: How to make walls possible for destruction?
« Reply #2 on: July 06, 2014, 02:26:30 pm »

And this has been a pretty pressing issue for a while. AFAIK, this plugin here is the only one that allows critters to break fully constructed walls. Sadly, I don't think it can be configured to allow megabeasts like titans to break walls.
« Last Edit: July 06, 2014, 02:28:54 pm by Witty »
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Prospekt

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Re: How to make walls possible for destruction?
« Reply #3 on: July 06, 2014, 03:45:03 pm »

Thank you.
I will try this way.

Is API for DF?
Can I print map of world in readable look? I want find good place to embark.
I want to know data of regions (metals, clay, kind of fish).
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milo christiansen

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Re: How to make walls possible for destruction?
« Reply #4 on: July 07, 2014, 04:55:51 pm »

Sadly, I don't think it can be configured to allow megabeasts like titans to break walls.

Actually it is, not sure how but I know meph did it for Masterwork (RNG creatures have predictable IDs, so you just have to know what they are).
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