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Author Topic: Multi-item wheelbarrowing  (Read 1147 times)

AdeptAdventurer

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Multi-item wheelbarrowing
« on: December 27, 2014, 09:38:24 am »

Dorfs can now haul multiple different items at the same time, so why not apply the same principle to wheelbarrows?
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smjjames

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Re: Multi-item wheelbarrowing
« Reply #1 on: December 27, 2014, 09:44:44 am »

Mainly because it'd be a quagmire, in Toady Ones words. So, he's putting it off for now.

Quote
12/16/2014 Toady One Let's see... jobs that are assigned in workshops can swipe items from haul jobs now, provided the hauler doesn't make it to the item before the item is needed. I've also replaced the grab-a-container-and-then-collect-pile-items haul jobs with the ability for dwarves to haul multiple items without a container (as in fruit picking). The piece that's still missing is the use of a wheelbarrow to avoid, for example, dwarves staggering around with tons of bars, but I'm going to put that off since it could be a quagmire. This hauling change only applies to the stockpile container jobs (bin/bag/barrel), since it was the one that caused the most trouble for people and other jobs are more difficult to adapt.
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AdeptAdventurer

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Re: Multi-item wheelbarrowing
« Reply #2 on: December 27, 2014, 09:54:07 am »

Daw. Thanks for the quick response though!
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Niddhoger

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Re: Multi-item wheelbarrowing
« Reply #3 on: December 28, 2014, 01:56:33 pm »

Yeah... but wheelbarrows are for hauling the heavy stuff.  You still make use of them to haul cinnabar around... dorf's trying to multi-haul stone will likely starve to death before reaching the stockpile. 
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Dirst

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Re: Multi-item wheelbarrowing
« Reply #4 on: December 28, 2014, 05:46:42 pm »

Yeah... but wheelbarrows are for hauling the heavy stuff.  You still make use of them to haul cinnabar around... dorf's trying to multi-haul stone will likely starve to death before reaching the stockpile.
I think the new priority re-write will ensure that the critter drops the stone when it's time to eat.  The fun begins if the critter is slow/weak enough to not make any progress, yet no one else will take the job.

Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
...
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Just got back, updating:
(0.42 & 0.43) The Earth Strikes Back! v2.15 - Pay attention...  It's a mine!  It's-a not yours!
(0.42 & 0.43) Appearance Tweaks v1.03 - Tease those hippies about their pointy ears.
(0.42 & 0.43) Accessibility Utility v1.04 - Console tools to navigate the map

Naryar

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Re: Multi-item wheelbarrowing
« Reply #5 on: December 29, 2014, 04:34:22 am »

Yeah... but wheelbarrows are for hauling the heavy stuff.  You still make use of them to haul cinnabar around... dorf's trying to multi-haul stone will likely starve to death before reaching the stockpile.
I think the new priority re-write will ensure that the critter drops the stone when it's time to eat.  The fun begins if the critter is slow/weak enough to not make any progress, yet no one else will take the job.

Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
Sisyphus cancels haul cinnabar: looking for food.
Sisyphus cancels haul cinnabar: looking for drink.
...

You forgot "Sisyphus cancels haul cinnabar: job item lost or destroyed"