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Author Topic: Calvinball (Rules Thread)  (Read 4752 times)

Tawa

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Re: Calvinball (Rules Thread)
« Reply #45 on: June 25, 2014, 07:57:12 pm »

40. NAV may not participate unless he gives away free cookies
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Zanzetkuken The Great

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Re: Calvinball (Rules Thread)
« Reply #46 on: June 27, 2014, 01:02:21 pm »

41) A successful rickroll of someone gives a person a plump helmet.
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BlitzDungeoneer

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Re: Calvinball (Rules Thread)
« Reply #47 on: July 04, 2014, 03:01:06 am »

43. All rickrolls done must use a giant red button.
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Jboy2000000

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Re: Calvinball (Rules Thread)
« Reply #48 on: July 04, 2014, 03:05:31 am »

44. All players must go through at least one gender change through the game, but must be the same gender they started as to win.
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Execute/Dumbo.exe

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Re: Calvinball (Rules Thread)
« Reply #49 on: July 04, 2014, 05:52:49 am »

45: Every player had a 'soul helmet' gauge, this gauge is increased by one every 3 turns but also by one for the player upon the destruction of a plump helmet, one soul helmet point can be exchanged for a single plump helmet or five SH for a single potato, but if the player is killed, double the SH is given to the murderer.
((Also, to make this easier on everybody, I'll just make a compiled list, with any rules that effect other rules being put Into the same rule:
Key:
Spoiler (click to show/hide)
Basic rules:
Spoiler (click to show/hide)
Items:
Spoiler (click to show/hide)
Win conditions:
Spoiler (click to show/hide)
Actions:
Spoiler (click to show/hide)
Still working on it.
Edit:Ahem
Spoiler (click to show/hide)
))
« Last Edit: July 04, 2014, 09:19:20 pm by Execute/Dumbo.exe »
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BlitzDungeoneer

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Re: Calvinball (Rules Thread)
« Reply #50 on: July 04, 2014, 01:31:02 pm »

46. You may also exchange 4 soul helmet points for a giant red button.
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Zanzetkuken The Great

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Re: Calvinball (Rules Thread)
« Reply #51 on: July 04, 2014, 01:36:24 pm »

52 (This is the correct number we should be at.  Yourmaster and TamerVirus screwed up the numbering.)) The giant red button can only be pressed if you have the yellow extension cord, but not the blue or red extension cords.
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It's Zanzetkuken The Great. He's a goddamn wizard-dragon. He will make it so, and it will forever be.
Quote from: 2016 Election IRC
<DozebomLolumzalis> you filthy god-damn ninja wizard dragon

darkpaladin109

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Re: Calvinball (Rules Thread)
« Reply #52 on: July 04, 2014, 01:36:40 pm »

53. Pressing the giant red buttons summons Chzo into the realm, who then kidnaps the player who pressed the button and turns him into his Prince.
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IcyTea31

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Re: Calvinball (Rules Thread)
« Reply #53 on: July 04, 2014, 02:57:42 pm »

54. A player may use an action to engage another player in a match of rock-paper-scissors-water-dynamite. Both players must participate or lose automatically, but the challenged player does not need to use an action to do so. The players' choices are PM'ed to the GM, who proclaims the winner in the next update. The loser of the match must give one of their items to the winner. If they cannot, they are eliminated from the game.
« Last Edit: July 04, 2014, 03:04:36 pm by IcyTea31 »
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darkpaladin109

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Re: Calvinball (Rules Thread)
« Reply #54 on: July 04, 2014, 03:14:55 pm »

55. There are Rock-Paper-Scissors arenas scattered throughout the map. Players can participate in these arenas, winning money if they win a match. Any player who loses in one of these arenas is eliminated from the game for two turns, alongside losing money.
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IcyTea31

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Re: Calvinball (Rules Thread)
« Reply #55 on: July 04, 2014, 03:41:52 pm »

56. Every turn divisible by 5, if there is no chest in play, a chest appears in a random location. A chest requires two potatoes to open, and contains one of the following, either selected randomly or decided by the GM:
  • 3 plump helmets
  • 6 plump helmets
  • 2 potatoes
  • 3 potatoes
  • 2 dwarves, live
  • 2 teamwork rings, random colour: blue, red, green, yellow or purple
  • Gloves of the Warden
  • Masque of the Turncoat
  • Boots of the Cheesemaker
  • Explosive trap
After being opened, a chest is removed from play. The GM may rule that an object not listed is inside the chest instead, but must spend a red flag to do so.
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