I'm not sure any of you understand the rules, but I'll have to watch to see what loopholes you discover.
Obviously this is my alt, a chance to experiment with a different power set.
What kind of idiot would use a hybrid class if they didn't know what they were doing? I've already brought seven characters to the top tiers, I just wanted to see what kind of untargetable, magic spewing monstrosity I could make. Pretty sure pairing the Slight flaw with the keen perk, stacking it with Hand Only and City Slicker puts my evasion stat in the quadruple digits at the start. And putting the Nexus perk onto a character that's already magically talented is a gimme. I can use the Wealthy perk and the City Slicker subtype to get extra drops and money, which I can use to grab extra and powerful blood to power the Hemomancer boosts. Being frail and fragile is no problem, while they may stack with the penalties from being skeletal, I don't plan on ever being in melee range, and the Death Knight aspect of my class allows me to ignore most attacks if I do get into melee range; this is on top of pumping my mana through the roof, and being able to use it as hitpoints and vice versa. There are far more mana boosting items than max health items, so once I do a few quests to grab those, I'll be indestructible.
Oh, speaking of indestructible, a mid-tier power of the Soul Slayer is to create unique items that make you indestructible as long as they remain undestroyed. You have to keep them in range, equipped to yourself or a party member, for them to work, but the Nexus perk again comes in handy. Once I get the power and create the items, the range on all my spells is far increased, including on my Soul Slayer items. I could equip it to an NPC Companion, leave the companion safely in a city, and travel three cities away before it's power would wear off. Of course, I'd have to survive to that point, but I've picked a pretty survivable setup to begin with, wouldn't you say?