And a new system for units like veterancy, so now your war hardened warriors will become more bad-ass just from all the wars they have been though.
I am currently working on a system that tracks a units kills and allows extra skills and such to be added after a certain amount of kills (thinking about adding different tracking for megabeast kills and such).
Is there something in the new version that will allow better creation of such a system?
Right now I'm just using counters COMBATHARDNESS (are you using DFHack? If so i'm trying to go all DF mechanics, hence why it's a WIP)
it also lets you know when that unit has become more resistant to tragedy by the vet level (Veteran, Elite, Heroic)
Debating on adding extra "feats" for the elite and heroic levels (aura of courage, or war cry(which has a chance to strike fear and other weakening effects))
Kinda cool to imagine that an army of heroic legendary dwarves inspiring each other and all shouting at the enemy as they charge into battle, scaring the be-gebus out of the attackers (must be watching too much thor and captain 'mercia)
Wonder if Toady slipped some extra counter_triggers in. Gonna have to read the release notes when the new version is out.
Ah, yeah I am using DFHack so it wouldn't be applicable with your system. I am interested in seeing if their are any extra counter_triggers as well.