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Author Topic: Hero Generations - rpg lite where you mate for better children (and stuff)  (Read 1296 times)

LoSboccacc

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https://www.kickstarter.com/projects/786551472/hero-generations

found this interesting game on KS

It is a rpg where time pressure is high and to move onward you have to build your legacy.

high fame and youth attract better partners, but time passes one year per action, so youth is a limited resource.

you can spend your time improving the villages, resolving conflicts, gaining fame.. but will be hard to do everything in one life

your children will gain stat based on you and your partner, then will have to live in the good/messy situation you left them with.

I like the art and the concept

I fear for it to become a 5 minute awesome then forever forgotten game
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Neonivek

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I like how the Stretch goals are mostly there to be as much of "nothing" as possible.

Anyhow this to me is another execution game much like Pixil Piracy was.

where the theme doesn't carry the game on its own.
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a1s

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Didn't I play this like 3 years ago on Facebook?
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LeoLeonardoIII

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Not exactly a new idea. The 1E D&D Oriental Adventures had a system where you start out with some Honor based on your family Honor. Your character's actions gained or lost personal Honor. If the disparity was big enough it would affect your family's Honor. Meaning subsequent characters from that family would start with a different Honor.

Honor gave you better starting gear, reaction adjustments when meeting people, etc.

In terms of video games, it sounds a lot like The Sims: RPG.

EDIT: And again, the stretch goals are stuff that should just be in the game. You don't need $3000 to develop another level to the tech tree dude.
« Last Edit: April 03, 2014, 06:32:47 pm by LeoLeonardoIII »
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