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Author Topic: Emperor of the Fading Suns  (Read 9893 times)

Robsoie

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  • Urist McAngry
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Re: Emperor of the Fading Suns
« Reply #30 on: November 12, 2014, 01:35:11 pm »

Hmm that's possible, i'll have to recheck the space between buildings, maybe the farms areas intersect with other buildings areas and it's hurting the harvesting, without those nifty Civilisation-like visual designation i have a harder time to visualize the whole areas and their productions.
Thanks for pointing to this, hopefully it's easy fix as there are lots of spaces to build.
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E. Albright

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Re: Emperor of the Fading Suns
« Reply #31 on: November 22, 2014, 04:09:15 am »

Has anyone had luck running Emperor Wars under 64-bit Windows? I'm crashing as soon as I try to start a new game, and am trying to figure out if it's an issue with how I installed things, or the game itself...
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Retropunch

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Re: Emperor of the Fading Suns
« Reply #32 on: November 22, 2014, 09:00:03 am »

Has anyone had luck running Emperor Wars under 64-bit Windows? I'm crashing as soon as I try to start a new game, and am trying to figure out if it's an issue with how I installed things, or the game itself...

I'm running 64x and did get it working eventually after fiddling with compatibility settings. I do remember it needed to be installed in a certain order though!
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With enough work and polish, it could have been a forgettable flash game on Kongregate.

Bremen

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Re: Emperor of the Fading Suns
« Reply #33 on: November 22, 2014, 12:20:39 pm »

Has anyone had luck running Emperor Wars under 64-bit Windows? I'm crashing as soon as I try to start a new game, and am trying to figure out if it's an issue with how I installed things, or the game itself...

It's working for me, I needed to set it to 8-bit color mode though.
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