Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Concerning Warlock Resurrection  (Read 767 times)

neon33333

  • Escaped Lunatic
    • View Profile
Concerning Warlock Resurrection
« on: March 03, 2014, 07:38:49 pm »

So I've been enjoying the new Warlock race in fortress mode, plenty of fun to be had. I'm just curious how the warlock resurrection works from the Necromantic Altar.
When I haul a warlocks corpse near it and initiate the reaction with a warlock and 10 souls, nothing seems to happen. If anyone knows exactly how to make this work I'd be very grateful.
Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Concerning Warlock Resurrection
« Reply #1 on: March 03, 2014, 09:55:55 pm »

I got a similar report before. I raised the range, duration and lowered the cost to 3 souls. I hope it solves some of the issues. I know it worked before for some people, and for others it didnt... I guess it was because of line of sight, or something similar. Next update will have this change, should be a lot better.

Next time, please post Warlock related questions in the Warlock thread.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::