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Author Topic: [Collaboration] Planet 5521 - inspired by Starship Troopers.  (Read 12290 times)

dennislp3

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Re: [Collaboration] Planet 5521 - inspired by Starship Troopers.
« Reply #60 on: January 13, 2014, 04:46:30 pm »

I would love to see this in unity...also tempted to help...but I am a coding newb...need to start somewhere I guess
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Anvilfolk

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Re: [Collaboration] Planet 5521 - inspired by Starship Troopers.
« Reply #61 on: January 13, 2014, 04:48:17 pm »

Awesome :D

I've been super busy with other things, but Unity doesn't necessarily require you to code. That's the cool part! If you could figure out how to get some nice animations, that'd be great already! I definitely had some trouble when I tried... I can try to work with a basic system where there's no animations for now, but then it looks lame and then we can't convince anyone else to work on the project :D

dennislp3

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Re: [Collaboration] Planet 5521 - inspired by Starship Troopers.
« Reply #62 on: January 13, 2014, 04:52:56 pm »

Yeah I need practice with unity in all aspects. I am in the process of brainstorming and putting together a game I want to make in unity at some point...so working on another project would help regardless.

Would it be moved to a C# based project?
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Anvilfolk

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Re: [Collaboration] Planet 5521 - inspired by Starship Troopers.
« Reply #63 on: January 13, 2014, 05:03:40 pm »

The switch to Unity pretty much entails that, yeah :) I know you can use a variant of python, but I'd go for performance since I would like to have lots of things on screen at the same time :)

Though again, I've definitely not had as much time as I'd like for this, so for my part it's a little bit on hold :(

dennislp3

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Re: [Collaboration] Planet 5521 - inspired by Starship Troopers.
« Reply #64 on: January 13, 2014, 07:18:01 pm »

well just keep us posted and I will see if I can squeeze my way into this
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