Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 36 37 [38]

Author Topic: Living Oasis (3.5) OOC Thread - 8? Slots open  (Read 43393 times)

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #555 on: November 30, 2013, 09:52:31 pm »

Alright, it's time for a GM check!

How are the rest of you guys coming along on your campaigns?
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #556 on: November 30, 2013, 11:05:28 pm »

Still not sure what the rest of you are doing and how I could do something different.

I have a vague idea of doing stuff outside Oasis--dealing with raiders, looting old ruins, stuff like that.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #557 on: December 01, 2013, 12:42:20 am »

@Gwg: Well, I'm doing Urban, Thatkid is doing Forest, you could indeed do the 'dungeons' part-exploring and surviving in the blasted wastelands, bringing artifacts back from beyond. The entire world is literally yours to play with, since we've left it very vague.

You could even do a campaign that starts *outside* of Oasis-what if the Pc's were with a group of refugees desperately trying to get *into* Oasis?

Iceland, Mineton, The Swamps, Nightlands and Mountains/Caverns even the ocean Or exploring entirely other worlds (perhaps to escape to? In my campaign, I'm going to introduce this concept soon) are all other places.

Or just, you know, do whatever. I always liked the idea of some sort of floating castle above Oasis that guards a 'sky totem' or something...
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #558 on: December 27, 2013, 07:57:10 pm »

Bump? I might possibly be willing to GM. Maybe.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

GiglameshDespair

  • Bay Watcher
  • Beware! Once I have posted, your thread is doomed!
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #559 on: December 29, 2013, 07:27:00 am »

This all seems to have been abandoned or not started.
Logged
Old and cringe account. Disregard.

Remuthra

  • Bay Watcher
  • I live once more...
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #560 on: December 29, 2013, 08:24:04 am »

Indeed. GWG never started his campaign :/.

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #561 on: December 29, 2013, 01:27:11 pm »

It's literally not dead :P

I was gone two weeks moving into my new apartment.

I'm very much interested in seeing our original idea go forward.
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Living Oasis (3.5) OOC Thread - 8? Slots open
« Reply #562 on: May 03, 2014, 10:13:59 pm »

NECROBUMP

I'm still interested in this by the way. I just needed info so i could correspond and what not.
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.
Pages: 1 ... 36 37 [38]