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Author Topic: Items being automatically marked for trade  (Read 2169 times)

PaleBlueHammer

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Items being automatically marked for trade
« on: November 29, 2013, 11:39:18 am »

Seems like I should be able to figure this out, but it's completly stumping me.

I'm playing with the LNP a-la PeridexisErrant r30.  DF Hack is running but I haven't made a lot of changes except to fix one migrant stuck at the map edge, and to enable Workflow.

Right now, I'm getting the game reporting to me that it's marked upwards of 100 items for trade without my input (I have traders at the depot).  Most of this stuff is booze, I only have like 2 bins I want to trade right now.

WHAT in the world is marking all my stuff for auto trade?
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Quote from: misko27
If adamantine is revealed for more then 2 years without being completely mined it all turns into galena. Useless, Useless Galena.

PaleBlueHammer

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Re: Items being automatically marked for trade
« Reply #1 on: November 29, 2013, 11:42:47 am »

Nevermind, I'm retarded and found the plugin that was responsible.

http://www.bay12forums.com/smf/index.php?topic=124523.0

Handy, if you're not stupid like me!
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Quote from: misko27
If adamantine is revealed for more then 2 years without being completely mined it all turns into galena. Useless, Useless Galena.