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Author Topic: Option to turn off hotkey help screen.  (Read 1111 times)

WoobMonkey

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Option to turn off hotkey help screen.
« on: November 22, 2013, 12:55:54 am »

Before anyone gets their knickers in a bundle, this is not yet another 'CHANGE/FIX the UI to suit MY desires!!!!' sort of suggestion.

This is a much humbler request.

Basically, I prefer to play DF with the play box fullscreened, the map and UI hotkey list hidden.  It's pretty sweet - until I try to do anything, especially near/at the rightmost edge of the map.

Then, it's just annoying.  The UI hotkeys, which I've already spent a good long time memorizing, pop up.  Okay, no biggie.  Except that when they pop up, they shift the focus of the main play screen out of the way.

My simple, humble suggestion/request: please allow me to turn this off.  If there is any way to make this behavior optional, I think it would add a lot to the gameplay's immersion; at the very least, it would remove the frustration of pressing 'v' to see what a critter/mob is all about, only to have to re-find it when the hotkey box pops up.

I'd really, really like to play DF without having to sacrifice 1/3 of the game's window's real estate.  I doubt that I'm alone on this one.

I know less about programming than I do about what happens inside the center of the sun; is this an unfeasible idea?  Just, I dunno, an option to NOT give the help window when trying to play?  I don't expect any changes whatsoever to how the UI is laid out, or the hotkeys themselves, or any such - there are, as has been explained (over and over again!) no real reasons to change the actual UI until the game is much nearer completion - but wouldn't it be nice (especially for veteran players) if the flow of the game weren't disrupted every. single. time. you do anything?

Just tossin' that one out to the wolves.
« Last Edit: November 22, 2013, 02:18:45 am by WoobMonkey »
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Edangzak Utharsanad Gedor - think you have what it takes?
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Footkerchief

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Re: Not the usual UI suggestion.
« Reply #1 on: November 22, 2013, 02:07:24 am »

It's good manners to make your thread title a useful summary instead of something circumspect.
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WoobMonkey

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Re: Not the usual UI suggestion.
« Reply #2 on: November 22, 2013, 02:18:59 am »

It's good manners to make your thread title a useful summary instead of something circumspect.

Noted, and changed.
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Edangzak Utharsanad Gedor - think you have what it takes?
CharmCrafted

The dog misses the ball!
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Gamerlord

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Re: Option to turn off hotkey help screen.
« Reply #3 on: November 22, 2013, 02:27:03 am »

Sounds easy and fair enough.

Ggobs

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Re: Option to turn off hotkey help screen.
« Reply #4 on: November 26, 2013, 12:29:31 pm »

hear, hear
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Remalle

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Re: Option to turn off hotkey help screen.
« Reply #5 on: November 26, 2013, 12:41:23 pm »

I can get behind this, yeah.
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Putnam

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Re: Option to turn off hotkey help screen.
« Reply #6 on: November 29, 2013, 05:41:51 am »

Tab?

WoobMonkey

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Re: Option to turn off hotkey help screen.
« Reply #7 on: November 29, 2013, 05:49:28 am »

Tab?

There's the rub.  Pressing <tab> is awesome - until you attempt to build, remove, activate, or in fact do much of anything.  The UI help comes up, regardless of the action you wish to take.

It's a small, niggling annoyance - hardly game-breaking, but there it is.

Once again, I don't know the first darned thing about programming, but it seems to me that it's not necessary to have the UI pop up, even after tabbing it away.  I could well be wrong; there may be something hardcoded that requires it.

As a player, and not a programmer, I just know that my personal experience with DF would be much improved if I didn't lose 1/3 of my small laptop's screen when inputting commands.
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Putnam

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Re: Option to turn off hotkey help screen.
« Reply #8 on: November 29, 2013, 05:53:56 am »

Oh I get it now.

Hardcoded, yes, but... by Toady. Can't be fixed by modding, but it's Toady fixable.

Woohoo suggestion that works as a suggestion that can't be modded and is fairly easy!