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Author Topic: Is it possible to use an animal as a construction Item?  (Read 607 times)

ullrich

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Is it possible to use an animal as a construction Item?
« on: November 20, 2013, 12:23:18 am »

I am trying to make a variation of the fishpond workshop from masterwork for my own personal mod and am wondering if its possible to require live captured fish to construct a workshop.

The idea being that you need a breeding pair of fish (or just a pair of fish) to make a fish farm. I know that you can use items that rot to construct workshops but they break once something completely rots away (correct me if I am wrong) would something similar happen if the fish die of old age and it deconstructs the workshop?

Also if its possible how would the correct way to designate them as a building component be:
[?:animal:1:VERMIN:NONE:POND_TURTLE:MALE]
[BUILD_ITEM:1:ANIMALTRAP:NONE:NONE:NONE][CONTAINS:animal]
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Quietust

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Re: Is it possible to use an animal as a construction Item?
« Reply #1 on: November 20, 2013, 07:21:48 am »

It is currently not possible due to a bug that prevents you from correctly specifying race/caste info in custom reactions (it ignores the caste entirely). If Toady fixes that bug, though, it ought to work just fine, though only for vermin.
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