Whala :
Short History and Description:
Primitive nation of merchants whalers, travelers, explorers, they live on a cold barren northern shore of a continent, for ages they were surviving hunting on whales and other marine mammals until one shaman discovered a way to control whales using magic. Not only that multiplied quantity of meat, fat, bones, skins and various other useful stuff from whales, but it also provided a way to tow their primitive boats over large distances that soon was used for trade and sometimes raiding
Unfortunately that came not without a price, Whala became dependent on their whales and knowledge about hunting and gathering that feed their grandparents was lost...
Later specialists started to appear, some families were expert whalebreeders, some carved bones and never did anything else, some constructed houses out of snow or whales , some became merchants and some warriors
Capital:
Wicon [Population: 5]
- Minor Defenses (Located on an island near the shore separated by narrow, 50m straight)
Villages:
3*Whale breeders
1*Port\marketplace
1*Barracks
Resources:
-10/20 food
-20/30 Construction material
-10 Mana
-0/2 innovation points:
Army:
-Sea raiders (basically spearmen with boats towed by whales)
-Spearmen
Science and Magic
- Livestock
- Magical Husbandry
- Travel by sea
- Domesticated whales ( Livestock+Magical Husbandry+Travel by sea)
- Division of Labor
Posting here to get GM's feedback before making actual application