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Author Topic: Update - V.4c - A somewhat strange update.  (Read 2366 times)

Meph

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Update - V.4c - A somewhat strange update.
« on: October 27, 2013, 06:44:37 pm »

MasterworkDF v.4c

>>> Download V.4c - Win <<<

Notes: No raw changes. First time I say this about an update. But there are a few things I wanted to share before I start modding again, thats why I release them now, rather then later. I uploaded all versions from v2 till now to the Dffd, since that was requested a few times, as well as the GUI source code. The mod now has its own IRC channel, found on freenode #masterwork, or by using a webchat link: #masterwork. This update is save-compatible, so no need to scrap your old forts... the only new things are the MDF Therapist, a utility called Tilegenie, 2 "new" tilesets, and a fix in the Settings.exe. Have fun. The next update will be a regular one again, with actual modding involved. ;)

New Features
 - Toggling the Researchers Study now disables the buildmats as well. You if you dislike the system, disable the workshop and you no longer need the research items to build the higher-tech workshops.
 - Updated the manual a bit.

Backups of older Versions:
V.1 - If anyone has old files, please let me know. I dont think there is much interest for these very old versions, but you never know.
V.2 - 2 - 2a - 2b - 2c - 2d - 2e - 2f - 2g - 2h - 2i
V.3 - 3 - 3a - 3b - 3c - 3d - 3e - 3f - 3g - 3h - 3i
V.4 - 4 - 4a - 4b

GUI Source Code - V4c
Download it here - The Visual Basics Source Code for the Settings.exe. It was requested a few times, and maybe people can start improving on it as well. :)

Masterwork Dwarf Therapist
 - Forumthread, modification done by Splinterz and Jodgap. Includes custom labor grids and role grids, pre-installed. Can show Medical history, syndromes and more. This is now included in the mod by default, if you download V.4c you already have this.

Tilegenie
 - A simple utility to merge tilesets. You can take single tiles from one and put them in another. It is now included in the download and accessable from the GUI, bottom tab, like all the other utilities.
 - Forumthread, done by Brad Uffner.

2 new Tilesets (kinda)
 - Several people requested/mentioned the walls on the default tileset, which are based on Obsidian Souls tileset. I used Tilegenie to do two variations of the default tileset. You can now choose between Obsidian Soul walls, Phoebus walls or Ironhand walls, for the Masterwork Tileset.



3 new maps/worldgens
 - Using PerfectWorld I wrote 3 new worldgen settings. You get a new island world with a connected ring around it, a circular island with 8 opposing biomes, and a volcano-dotted world.

Mandelbrot - Volcanos, forests and rivers.


Gears of War - Separate Islands with ring.


Geomagic - Island with mixed biomes.
« Last Edit: October 28, 2013, 06:24:22 am by Meph »
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

Pandimo

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Re: Update - V.4c - A somewhat strange update.
« Reply #1 on: October 27, 2013, 07:22:39 pm »

Ooh, shiny.

Hopefully someone will be able to make the source code for settings.exe work on the mac.
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lethosor

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Re: Update - V.4c - A somewhat strange update.
« Reply #2 on: October 27, 2013, 08:41:34 pm »

I'm working on that. (Sort of on and off, but it's coming along slowly. ;) )
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DFHack - Dwarf Manipulator (Lua) - DF Wiki talk

There was a typo in the siegers' campfire code. When the fires went out, so did the game.

Meph

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Re: Update - V.4c - A somewhat strange update.
« Reply #3 on: October 27, 2013, 09:09:42 pm »

A user on reddit just told me that the GUI throws some error messages, because of the renamed folders for the Masterwork tilesets. I did fix it, and it can now find all three sets of raws. :)

If you already did download this before I posted this message, here is a little fix, 2mb: Fixed Settings.exe
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

kamikazi1231

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Re: Update - V.4c - A somewhat strange update.
« Reply #4 on: October 27, 2013, 11:03:17 pm »

This is a great update.  I love your Masterwork tileset but I've always been a Phoebus wall fan.  I'm excited to play on the new forest, river, and volcano map.  I've always been a big fan of volcano embarks and this gives me more options.  Volcanoes just feel dwarfy.  What could be better than lava aqueducts, lava falls, and massive trap complexes to flood the entire outside and cleanse away the hundreds of goblin, orc, and warlock corpses.  Plus since there will be forest volcano biomes I should have a nice way to really piss off the elves.
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Urist McTeellox

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Re: Update - V.4c - A somewhat strange update.
« Reply #5 on: October 28, 2013, 07:02:49 am »

Oh my! Those maps are gorgeous!

Thank you very much for the source code! Downloading now. :)
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Vabalokis

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Re: Update - V.4c - A somewhat strange update.
« Reply #6 on: October 28, 2013, 12:10:44 pm »

Omg that tilegenie is so good , now i can make my spacefox/mdf tileset
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JodGap

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Re: Update - V.4c - A somewhat strange update.
« Reply #7 on: October 28, 2013, 12:46:45 pm »

Omg that tilegenie is so good , now i can make my spacefox/mdf tileset
and re upload it so i can use yours and focus on other important things, like the sql dabatase of df :)
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Vabalokis

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Re: Update - V.4c - A somewhat strange update.
« Reply #8 on: October 28, 2013, 01:53:39 pm »

Omg that tilegenie is so good , now i can make my spacefox/mdf tileset
and re upload it so i can use yours and focus on other important things, like the sql dabatase of df :)

I changed things that annoyed me from spacefox with mdf tileset.

If you wanna try it then there you go.(installation guide for nabs)

Tileset:
1.Make a dublicate of spacefox folder in /graphics
2.Rename folder to something like "Spacefox+mdf" (More like Spacefox--)
3.Overwrite \data\art\Phoebus_16x16.png with
Spoiler (click to show/hide)
4.Open settings.exe and install your new "Spacefox+mdf" tileset

Colors:
1.Change values in \MasterworkDwarfFortress\Color *\data\init\color.txt with
Spoiler (click to show/hide)
2.Select * in settings.exe
* - use any color scheme you dont use

« Last Edit: October 28, 2013, 02:22:07 pm by Vabalokis »
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