Mission 2, Turn 11- Took a While
Secure the roof access in case someone tries to come up here. Head back to my vantage point and keep everyone informed about the situation on the street. Hold fire so as not to compromise my superior position. Tell the others about the cooling towers. Those towers definitely need to go down. That should make getting into the comms building a bit easier. Everyone keep your eyes out for explosives. We're gonna need those.
((Speaking of explosives, did anyone bring any? If not, I guess Jared could just sorta.. push it over or something.))
You rig a noisemaker at the top of the ladder, seeing as how you have no mines, and don't want to waste your gas grenades just yet. Message has been sent.
covering fire
"I'll get this door open, cover me!"
Use my autolockpick to open the door to the power station.
((Somebody else will have to control my character, since I'll be away for about 2 weeks or so.))
(( Lol np, but why was I getting a -1 to combat rolls?
Also, ignore the guy trying to be subtle, my way is faster. ))
Walk up to the door then do my hulk thing with my ram. ( Hit it so hard it flies inwards and kills everybody behind it.
Tory steps aside and provides cover fire instead.
"Well, considering you made us noticed anyway, I guess there's no need to be subtle."
[4+2+2] Tory starts to step forward, but then notices Jared hefting his battering ram. Thinking better of getting in the way, he steps away from the door and readies his rifle, right as Jared slams the door, sending not only the doors but the doorframe flying out of the wall- and towards the guards clustered behind it.
[6] As the dust clears, the two of you can see two mangled bodies trapped under the doorframe fifty feet back from the doorway.
[3+2+1v5] [6+2+1v2] [3v3] [1+2v3] as the dust begins to settle, Tory watches as one guard, then another steps out from behind the ravaged wall, weapons hot.
[5+1+1v4] [2+1+1v3] [3+1v3] [3+1v5] Before they can get off a shot, though, Tory snaps off several bullets in their direction, scoring only glancing hits as Stark joins in from his position covering the pair, loosing off a pair of shots at each guard. While most of the pair's shot's glance, one of Stark's armor-piercing rounds punches through a joint in the armor, wounding one of the surviving guards as they fall back behind the wall.
And then Jared, thinking for a second, walks calmly to the right side of the door, hefts his battering ram, and
[4+2+2] takes out a three-foot section of wall, bending a support beam as chunks of concrete, wiring, and rebar go flying inward
[6], right behind the surprised guard, who dives out of the way of the rampaging mass of muscle and rage known as Jared even as
[6] a foot-long chunk of rebar bounces off his armor, throwing him head-first into the damaged railing. Stepping forward through the new hole in the wall,
[4+2-1v6-2] [2+2+5v6] Jared smashes the stunned guard's chest into pulp, destroying the railing and sending him flying in the process.
Sneak to the back of the power station wearing my guard uniform. Attempt to look conspicuous and walk past the guards if there is a back entrance. If they question me, do a Bavarian Fire Drill. If they get too suspicious kill them with my katana.
[3+1v6] [6v3] Walking around the side of the power station, trying to stay out of sight while acting like one of the guards, the two guards running your way toward the front of the station see you immediately. Trying to get them out of the way, you try talk them into following you:
Janus: "Hey, come on, there's an attack coming at the back as well!"
Guard 1: "But there's a confirmed attack on the front- we can hear the gunfire!"
Janus: "The guys inside have it covered. We need to defend the back."
Guard 2: "Who are you to tell us where to go?"
Janus: "A field-promoted officer. Let's go."
Guard 1: "Okay, fine, if it's an order."
Guard 2: "But, how do we know who he is?"
Janus: "Because I say so."
Guard 1: "Yeah, shut up and move."
Guard 2: "But-"
Guard 1: "I said shut up."
Needless to say, your katana stays in its sheath for the moment.
Uh...Just follow the majority of the group, I guess? I've been out of it for a while, not sure what's happened.
You move up towards where all the screaming and shooting is going on. That seems to generally be a good bet with this team.
Boom, headshot, aimed at the enemy soldier.
Action: Combine my fire with Simons! Shoot at the same enemy!
The guard on the left side of the shattered doorway, seeing Jared smash his comrade into a pulp, steps forward, gun blazing.
[2v5-2] [3+2v6] [1+1-1v2] [5+2v1] [5+1+1v6] [6+1v3] However, by exposing himself, every single member of the team outside, except Janus, opens fire at the exact same moment.
[6+1+2v1] [2+1v2] [3+1+1v5] Three of the shots miss or glance off, but three hit home, and while Elron's bullet only cracks the guard's helmet, Tory's bullet hits right behind it in the same spot, driving both rounds through the weakened armor plate, the guard's forehead, and out the other side in a cloud of blood, armor and bone fragments, and brains.
And to top it all off, Stark hits him in the side. Again.
Team Location: E5
Enemies Dead/Incapacitated: 24
((Sorry for the delay. But at least you guys made real progress this turn.))
- Take the command, dead or alive.
- Cut off communications.
Player: Persus13
Name: Janus Simmons
Gender: Male
Description: Janus got his name for the split down the middle of his face. He is almost always in some sort of dull pain. He was a genetic experiment gone bad, but it gave him a hightened sense of agility. He hates almost everyone, and took this job because he wanted to shoot stuff.
Health: Fine.
Str: 2 (0)
Agi: 5 (+1)
End: 3 (0)
Int: 4 (+1)
Cha: 3 (0)
Gear-
Primary: SSBR (5 mags Laser, Holo-sight, Medium barrel.)
Attachments- bayonet (Melee weapon), nightvision scope (No penalties for darkness while aiming.)
Secondary: Sword (Melee weapon, melee defense bonus.)
Attachments- None
Auxiliary: 2 Synthetic Systems Anti-Personnel Mines, 2 General Armories Smoke Grenades
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Laser- [60sec/60sec] [60sec/60sec] [60sec/60sec]
Secondary Ammo:
Sword
Player: GreatWyrmGold
Real Name: Simon Reinhardt
Gender: Male
Description: Brown eyes, black hair mostly concealed by an old, olive drab fedora. Tall and lean, with dark skin and a small nose and mouth. He wears an outfit mainly in various shades of gray, with brown shoes, black sunglasses, and the aforementioned OD green hat. He wears a gray vest over a gray shirt and above gray sweatpants, which partly cover gray socks under gray shoes. All of this is subject to change when the situation requires, of course. Simon's most notable characteristics are his cybernetic right arm and calves, with his electronic left eye and the dataport behind his left ear more concealed. He is typically aloof, preferring to avoid talking with people he doesn't have to, as well as businesslike; however, he firmly upholds his standards of honor and justice, and once you've earned his trust and respect he's a good friend.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 4 (+1)
Int: 3 (0)
Cha: 0 (-1)
Gear-
Primary: SSBR (2 mags Normal, 1 mag Stun, 4x scope, Medium barrel.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.), Bipod (1 turn to deploy, +1 to hit).
Secondary: SSMP (Ironsights, 2 mags AP)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.).
Auxiliary: 2 General Armories Concussion Grenades, 2 Professional Signals Flares
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Normal- [18/30] [30/30]
Stun- [30/30]
Secondary Ammo:
AP- [20/20] [20/20]
PLayer: mesor
Name : Jared Kane.
Gender : Male.
Description : Mentally Jared is as normal as can be.... on the surface. Beneath is a sadistic blood crazed psychopath who lives to cause pain and suffering to his enemies in the most imaginative ways he can invent, but also has a strange streak of loyalty towards certain people.
Phsyically Jared is a large man ( 7 ft tall, 400 pounew ) who's body is made up of pure muscle. He has no hair at all and has lifeless grey eyes. He has a bloody heart emblem on all of his clothing and armor.
He also has no tongue though has never explained what happened to it.
Health: Fine.
Str: 8 (+2)
Agi: 1 (-1)
End: 4 (+1)
Int: 0 (-1)
Cha: 2 (0)
Gear-
Primary: SSBR (1 mags Explosive, 2 mags Hollowpoint, 4x scope, Long barrel.)
Attachments- Forward grip (Increase CQC response speed.), Larger mags ( 150 round per clib, belt fed. No mobility penalty- high STR.)
Secondary: GAP (2 clips AP, Ironsights.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Auxiliary: Hydraulic Ram (Battering Ram +5), Nitrogen Injector (Injects liquid nitrogen into objects, making them easier to break.)
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Explosive- [141/150] [150/150] [150/150]
Hollowpoint- [150/150] [150/150]
Secondary Ammo:
Explosive- [10/10] [10/10] [10/10]
Player: Unholy_Pariah
Name: Stark
Gender: male
Description: caucasian, 6'4", brown hair, athletic build.
Mentality: does not like to speak and believes he can solve all lifes problems by punching idiots in the face.
Health: Fine.
Str: 5 (+1)
End: 4 (+1)
Agi: 4 (+1)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (3 mags AP, 2x scope, Long barrel.)
Attachments- Suppressor(Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.), Heavy barrel (reduced recoil penalties/greater stability when aiming.)
Secondary: Sword (Melee weapon)
Attachments- Pommel Taser (Reusable stunning/shocking melee weapon)
Auxiliary: Data Siphon, Auto-Lockpick
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [27/30] [30/30] [30/30]
Secondary Ammo:
Incindiary- N/A
Player: Dwarmin
Name: Aethla Gerdocki
Gender: Female
Description: A stocky 4.9 female with ash black hair, a stocky boxers build, pale blue eyes and a cute nose. Her hair is tied into a short ponytail with a red ribbon, and the fringe touches her neck. Identifiable quasi-human, with dark green skin pigmentation but no other major physical changes. Extensive tattooing on her face, neck and body-repeating geometric symbolism of unknown purpose.
Aethla would describe herself as a gun for hire-albeit, a charming, intelligent, unique looking one-with a knack for getting the highest paying jobs for the least amount of work. It was not entirely rare for her to have played bodyguard in her past work, with quasi famous individuals looking to have something exotic watching over them. She is usually more often hired for her specialist skills than her general combat ability, and was until recently, a freelancer of a sort. Unfortunately, her 'live in the moment' philosophy tends to drain bank accounts and accrue debt, and now she is working with Mecriocorps for the moment, at least partially against her will. Her physical and history specs are mostly kept in the shadows-she's only just considered human, and seems to have an Religious and spiritual edge that motivates her, though it doesn't seem to burden her moral much-except for a hesitancy to needless killing. She seems to enjoy fine foods, and is in fact, quite a good cook-when anyone deigns to ask.
Health: Fine.
Str: 1 (-1)
Agi: 4 (+1)
End: 2 (0)
Int: 4 (+1)
Cha: 4 (+1)
Gear-
Primary: SSBR (2 mags Normal, 1 mag AP, Ironsight, Short barrel.)
Attachments- Hair Trigger (Faster CQC reaction time.), Reduced Weight (Improved mobility.)
Secondary: GAP (Ironsights, 2 mags Stun.)
Attachments- Flashbang Power Core (can be detonated by timer/impact for sizable stunning explosion. Destroys weapon in process)
Auxilliary: 2 General Armories Smoke Grenades, 2 Synthetic Systems Concussion Grenades.
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
Normal- [29/30] [30/30]
AP- [20/20]
Secondary Ammo:
Stun- [10/10] [10/10]
Player: Greenstarfanatic
Name: Elron Jameson, A.K.A "Crackshot Ellis"
Gender: Male
Description: Not what you would call a 'Brute' Elron was a lanky young man, with dirty blonde hair, and a small goatee, who quite enjoyed killing. But he was elegant in his ways. No mess. No prisoners. And definitely no loose ends. Some say he was born with a gun in his hands. Massacred the whole facility. His signature outfit is a green, pinstripe suit and brown pants.
Health: Broken arm (Splinted), Deep side wound sealed by medi-foam.
Str: 3 (0)
Agi: 4 (+1)
End: 2 (0)
Int: 4 (+1)
Cha: 4 (+1)
Gear-
Primary: SSBR (3 mags AP, 7x NV scope, Long Barrel.)
Attachments- Extended mags (1.5 mag size), 15 half-foot-long knockout poison darts (Stored in handle- use to prick, throw, or shoot.)
Secondary: GAP (Ironsight, 2 clips AP)
Attachments- Thermal sight.
Auxilary: 2 Professional Signals Flares, 2 General Armories Smoke Grenades.
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [29/30] [30/30] [30/30]
Secondary Ammo:
AP- [5/10] [10/10]
Player: GUNINANRUNIN
Name: Havel Opus
Gender: Male
Description: A massive dark-skinned man with short-cropped blonde hair and a heavy Germanic accent when speaking English. Tends to be very quiet, though he is much more receptive to conversation when amongst compassionate or kind-hearted individuals. Despite his introverted nature, he is very adamant about maintaining strong relationships with those he is close to, and enjoys team environments, often encouraging situations in which he can work together with others to achieve a common goal. Very open-minded and enjoys listening to the opinions of others, saying that it, "helps me maintain a healthy perspective". Becomes significantly depressed when alone, often resorting to a rather childish habit of talking to himself in such situations.
Health: Splinter Wounds Bandaged
Str: 4 (+1)
Agi: 2 (0)
End: 4 (+1)
Int: 4 (+1)
Cha: 1 (-1)
Gear-
Primary: SSBR (2 mags AP, 1 mag Stun, Reflex Sight, Infared 4x Scope, Long Barrel.)
Attachments- Velocity Augment (Muzzle attachment that temporarily increases velocity of discharged rounds, turning the weapon into an anti-tank weapon capable of taking down light vehicles and turning unarmored enemy personnel into paste. Active for a short amount of time, then must be placed in the included recharge cradle for a duration.)
Reduced Profile (Increased Mobility)
Secondary: GAP (Infared 1x Sight, 2 clips AP.)
Attachments- Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Auxiliary: 2 General Armories Anti-Personnel Gas Grenade (suggestion/disorientation colorless gas grenade, padded, affected don't remember period of time under effect.), Synthetic Systems Heat Assisted Combat Knife (Laser-heated blade allows cutting with extreme ease, but is loud.)
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
AP- [11/20] [20/20]
Stun- [30/30]
Secondary Ammo:
AP- [10/10] [10/10]
Player: miauw62
Name: Tory Cooper
Gender: Male
Description: Tory is 1 meter and 65 centimeter, making him smaller than average. Despite his length, his overall volume does not drop too much, as he is very muscular and agile. His hair is brown and his eyes are grey, they are constantly moving focus from one object to another. Some people may already deduce from this, and they are right, that he is quite hyperactive and jumpy. He also likes to talk alot, but this does not impair his skills in combat.
Health: Fine.
Str: 2 (0)
Agi: 8 (+2)
End: 3 (0)
Int: 2 (0)
Cha: 2 (0)
Gear-
Primary: SSBR (3 mags Normal, Reflex Sight, Medium Barrel)
Attachments- Lightweight Frame (Increased mobility), Suppressor (Reduces muzzle flash and noise from firing, while slightly reducing muzzle velocity.)
Secondary: SSMP (Reflex Sight, 3 clips AP.)
Attachments- Extended Magazines (1.5 Mag size)
Auxiliary: Auto-Lockpick (can open doors of most types, given time.), 2 Synthetic Systems Anti-Personnel Mines
Armor: Camo Suit
Pack: Standard loadout.
Primary Ammo:
N- [3/30] [30/30] [30/30]
Secondary Ammo:
AP- [30/30] [30/10]