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Author Topic: Morrowind Overhaul and mods (Links!)  (Read 21956 times)

Darkmere

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Re: Morrowind Overhaul and mods (Links!)
« Reply #15 on: September 02, 2013, 10:14:22 pm »

Ah, Morrowind. I should actually finish that game someday. Someday....
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Darkmere

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Re: Morrowind Overhaul and mods (Links!)
« Reply #16 on: September 02, 2013, 11:16:44 pm »

I vaguely remember something about a main plot and some special soulstar thing. I promptly completely abandoned that and spent dozens of hours faffing about doing every other quest ever. I lost interest right about the time I got to ash mountain and would have had to be serious.

Oddly, the Fallout games were pretty main-quest followable. I've never played any of the other Elder Scrolls games, though.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Grek

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Re: Morrowind Overhaul and mods (Links!)
« Reply #17 on: September 02, 2013, 11:58:06 pm »

tried to join Dagoth Ur (I know nothing lore-wise of whether that is a viable option or not, but I still tried),
You can't in the main game, but that's what mods are for.
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MadMalkavian

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Re: Morrowind Overhaul and mods (Links!)
« Reply #18 on: September 03, 2013, 06:46:39 pm »

I don't even use mods outside of bugfixes in Morrowind. Every time I use mods it ruins the fun for me. Might consider texture packs once I get a new computer but then again I think vanilla Morrowind graphics look fine the way they are.

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House Redoran reporting in. Stop stealing our daughters you wrinkled old s'wits.
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