Turn 8Offer Captain Gunbeard as a suitable offering. After all, we are on sea spirit turf now, and it would be rather disrespectful not to pay our toll.
[2] - Lurf attempts to offer Captain Gunbeard to someone. For something. Which works out as well as you think it would. Meanwhile, the pirate captain and the sea spirit attack. [Dodge: 4 / 3] Lurf’s hold keeps Gunbeard from hitting him, but the sea spirit’s cold blow makes him shiver.
-1 HPWisteria's situation quickly grows inconvenient as she realizes that talking is not possible while one has water in their lungs. Any attempts she made at conversation simply resulted in annoyed gargling and coughing, and that's no fun at all! She couldn't even tell the nice gentleman "Thank you" for jumping into the ocean and trying to save her... well... like a gentleman~!
Noticing the shining crimson eyes locked onto her, Wisteria begins to feel a certain dread. Not only was it creepy, it also seemed to be made out of water. Perhaps it was angry at her and Kyle for drinking? The odd current probably thought consuming its brethren was terribly rude.
Wisteria tries to cough out the water she took in and apologize for accidentally breathing it. She also tries her best not to be pulled back underwater.
Kyle tries to get the two of them out of the water and away from the glowing eyes.
[1 / 2] - Kyle reacts quickly, grabbing Wisteria’s arm and trying to swim toward the surface. Wisteria, completely fazed by this, goes limp, making it much more difficult for the two.
[Dodge: 2 / 1 = CRITICALLY HIT!] Suddenly, the sea spirit attacks, sending a shockwave through the water. Kyle tries to throw Wisteria behind him, but the blow pushes Kyle into her, causing the two to inhale more water!
The sea spirit hisses, the sound echoing around in the water. The water around them starts to feel… heavier. Swimming through this will definitely be harder!
Wisteria: -1 HP
Kyle: -2 HP
Both: Thick Water: -1 to SwimmingAttempt to see if I've got any more disabled modules taht I can enable
[6] - Uh oh. Tiny, no. Don’t do it.
[Luck: 6] UH OH. OH GOD. NO. TINY DON-
[Damage: 3] Tiny explodes, shooting debri into the walls, ceiling, and floor of the ship’s galley. Had anyone else been there, your SELF_DESTRUST module certainly would’ve been incredibly dangerous. However, only a whole bunch of corpses were there.
However, Tiny’s programming continues to run, reforming him into [Luck: 4] his old self. He’s quite certain with a few adjustments, his REFORMATION module could become a TRANSFORMATION module.
That is hopefully the last time Tiny tries to find out what a module does by simply turning it on.
-3 HP
Skill Self Destruct gained!
Skill Reformation gained!Seems like I still need a gun. Captain Gunbeard has one... Unbeard him.
[3] - Well… He doesn’t have a gunbeard anymore. I don’t know what to tell you, Hank. I guess you succeeded?
Captain Gunbeard [3] - The pirate captain struggles for a bit, listening to the inane rantings of the Announcer. He REALLY hates him.
Status:Lalasa
HP: 4
Items:
Shiny Spyglass: Unknown Effect
Skills:
Exploring: +1 to explore, +1 to trap avoidance
Pancaek
HP: 2
Items:
None
Skills:
Explosions Aficionado: +1 to explosives
Arm Blaster: Transforms your arm into an energy blaster. 3s succeed fully.
Self Destruct: Explode, dealing d6 damage to you, and a multiple of that to enemies nearby.
Reformation: Rebuild your body, so long as you are alive.
Harry Baldman
HP: 3
Items:
Shark Hands: These trophies mark your victory over the Thuraxian Shark Brothers. Your attacks deal double damage, and your grabs are twice as strong!
Skills:
Double Win: Double pinning now only requires a single roll!
Wrestlemaniac: +1 to wrestling
kj1225
HP: 2
Items:
Walking Cane
Skills:
Medicine: +1 to medical
JackoftheBox
HP: 5
Items:
None
Skills:
Death Dealer: +1 to death dealings
Obscurator: +1 to random knowledge