Okay, so I have a few questions.
First:
What does the [Frequency:5] value do? Is it related to Population and Cluster Size?
Secondly..
Is it possible to make a creature that produces silk like spiders? I was thinking of adding silkworms.
Thirdly..
Is it possible to make something that is a common, domestic, butcherable, hateable vermin that can be bought at the creation screen?
Edit:
Fourthly..
Is there a way to breed fish or lobsters? I have all the types of shell except lobster, and my dorfs keep wanting them when they go all gay on me. But getting a lobster is actually a difficult, time-consuming job, and IMHO shouldn't be. (And i'm okay with dorfs eating them out of the pond as long as they breed! I can fix their consumption juction.)
Fifthly..
Anyone know a good plant pack that DOESN'T screw my game up? The drink mod causes random crashes and 'blanks' in the item-buy screen. yes, I generated a new world.
Sixthly..
In fact, can anyone just give me the long-explanation of how to mod the plants? I have a ton of stuff I want to add.
Seventhly..
Same for rocks. I want more precious stones! Stuff like malachite used as a gem. IE, pyrite, bixbite, goshenite, heliodor, and morganite and such.
And I don't mean gems, but stuff like jet and onyx.
[ April 18, 2007: Message edited by: Axle Gear ]