Hey guys,
I thought it would be interesting to pool some data about the migrants that show up at your fortress. They are a major part of the game and I had a hard time finding detailed information about them. Here are some questions I am interested in:
Where do they come from? I know they can be historical figures but is there a ratio between migrants that arrive from other existing fortresses and those randomly created upon arrival? Are their stats (attributes, traits) hard-coded or do they change each time you reset the wave? What determines which migrants you will receive, e.g. proximity of other settlements?Maybe you guys are interested in other things that I can add to the list. I hope this thread will help to solve some (or maybe even all) of these questions and enhance our knowledge on those buggers showing up at our doorsteps uninvited.
I already did some own !!SCIENCE!! on the topic and hope that others are interested and motivated to contribute to increase the data pool. I will be updating the data as other people share theirs. Here's what I have so far:
SettingsWorld Size: Smaller (33x33)
History: Very Short (5y)
Number of Civilizations: Medium
Maximum Number of Sites: Medium
Migrant Wave: First
Repeats: 20
Data on migrantsHistoricalName Skills # of occurence Bembul K [2]Wounddresser 17/20
[2]Bone Doctor
Imush M [1]Brewer 17/20
[1]Grower
[1]Presser
Asob K Child 17/20
Oddom O Child 17/20
Dastot U [2]Wood Burner 17/20
Ustuth I [1]Fisher XYZ 17/20
Randomly created*Name Skills # of occurenceTosid M [10]Carpenter 1/20
Endok N [1]Pump Operator 1/20
Morul I [2]Tanner 1/20
Sarvesh U [13]Dyer 1/20
[5]Armor User
[5]Fighter
[5]Dodger
*I did not list all skills for randomly created dwarves here as they usually were novice or adequate in a variety of skills, mostly social or military.(Tentative) Conclusions- It seems that historical figures are more numerous in migrant waves than randomly generated dwarves. This finding has to be validated over multiple migrant waves and different settings though (world size/history, number of civs/sites).
- For all historical figures attributes and traits seem to be hard-coded upon birth. Resetting a wave does not change them.
- Dwarves that do not show up in Legends mode before the migrant wave tend to be different from historical figures: they seem to have overall better and more skills (this might just have been a lucky draw and needs more sample size; even if it turns out to be true for a very short history, it might even out with older civilizations), they seem to be younger (in their 50s as opposed to 60s and 70s for historical figures), and they strangely often are Novice Swimmers (maybe a hint that they reached your world from the seas beyond?)
- The first four on the list are a family and always showed up together. They are historical figures and migrated from another settlement in the north. Thus it seems that families will definitely stay together when leaving their home.
- Number 5 and 6 on the list are from the same settlement as the family (1-4) and often migrated together with them. Thus migrants seem to group up with others from the same settlement even if not directly related. In two cases, 5 and 6 migrated without the family. I'm not sure if this confirms or challenges the theory. More !!SCIENCE!! needed here...
- I don't know yet whether proximity of other settlements increases the probability of dwarves to immigrate from there since all other dwarven settlements in my world are clumped together on 2 world tiles. It would be interesting if someone has data on this.
I'm looking forward to see some more !!SCIENCE!! posted in here that can be added to this. So let's have a closer look at those beggars, shall we?