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Author Topic: Toughing up megabeasts  (Read 637 times)

Witty

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Toughing up megabeasts
« on: June 18, 2013, 10:39:40 pm »

So, I just checked the legends screen of my current fortress map. I tend to make my worlds relatively long (600-700 years) just so I can get some useful migrants. I noticed however that all of the "generic" megabeasts, like dragons and hydras, had been wiped out in the first hundred years! Not nearly as mega as I was led to believe.

Are there any raw edits that I can make to improve my MB's chance for survival? Because right now, they really seem to be a pushover. I added the [FLIER] tag to dragons, but I'm not sure if that will actually have any effect in worldgen combat. Any suggestions would be appreciated.
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laularukyrumo

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Re: Toughing up megabeasts
« Reply #1 on: June 19, 2013, 02:03:17 am »

From what I remember, pretty much nothing helps with worldgen combat. Your only real solution is to crank up the megabeast populations.
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Halfling

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Re: Toughing up megabeasts
« Reply #2 on: June 19, 2013, 02:58:07 am »

Doesn't size help?

Trying to make a human-sized megabeast, I was experiencing that they often died in their first battles in worldgen no matter what. So I gave them very high natural skills and made them a ridiculous size, and then they went on proper rampages, becoming nigh unkillable. To then turn them back into human size I gave them an interaction which then transformed the sized-up worldgen version megabeast into the human-sized fort mode megabeast when they entered the map. So some of that seemed to work.

Interactions and attacks definitely don't help.

Trapezohedron

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Re: Toughing up megabeasts
« Reply #3 on: June 19, 2013, 08:26:20 am »

Size helps. Natural skills help.

Everything else doesn't. Say, you put about 25 points for their natural skills in combat, like dodging, biting and such? They will use it to a horrifying degree, and if you put high learning rates on their raws, they will become even stronger in just a few fights. Downside is obvious, because everything's gonna be harder in both fortress and adv mode.

Natural skills only apply if they use those particular skills for their attacks. A non-biting dragon won't benefit from biting, because of the lack of that attack.

Interactions do not help at all.
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Toxicshadow

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Re: Toughing up megabeasts
« Reply #4 on: June 19, 2013, 01:21:44 pm »

Don't forget that legends battles are 1v1 duels, even if it's two armies fighting.  So if the megabeast gets thousands of kills in legends mode, that's why.
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