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Author Topic: Dedicated doctor  (Read 588 times)

Sirbug

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Dedicated doctor
« on: May 28, 2013, 11:31:49 am »

My recruit went berserk when carried to hospital by Chief medical dwarf. Now he's trying to punch Chief but can't seem to reach him. Meanwhile Chief appear to be scared of his patient and try to run away, refusing to let him go, carrying him away from euthanasia squad.

I just felt compelled to share this.
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Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?

CognitiveDissonance

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Re: Dedicated doctor
« Reply #1 on: May 28, 2013, 11:45:18 am »

"I CAN STILL SAVE HIM! GIVE ME MORE TIME!"
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Come and be amazed by this wonderful menagerie! Draw your own! Bring your favorite! The [Forgotten Beast Art Contest] is open for business!
Now also available - [The Legendary Artifact Art Contest]! It menaces! It has rings! It has craftsdwarfship!
I have a [YouTube] channel! It has Let's Plays and other stuff.

CaptainLambcake

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Re: Dedicated doctor
« Reply #2 on: May 28, 2013, 02:12:57 pm »

comrades even in death
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You wake up in (suddenly) your room not somewhere Armok knows where. Travels in deserts and goblin forests turned up to be a dreams borned by procreation of your autistic imagination.

Sirbug

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Re: Dedicated doctor
« Reply #3 on: May 28, 2013, 03:05:31 pm »

Doctor died, by the way. He may have dodged the punches, but not adamantine spear.
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Cool, but wouldn't this likely lead to tongues having a '[SPEACH]' tag, and thus via necromancy we would have nearly unkillable reanimated tongues following necromancers spamming 'it is sad but not unexpected'?