I just read through
https://github.com/peterix/dfhack/blob/0.34.11-r2/Readme.rst thinking I might try to classify them. Difficult. "Meta shortcuts", "Info/cheater hybrids", all kinds...
I like the "burrow" one. Could save me time (and I wouldn't consider it cheating, merely micromanagement shortcutting... yes, "micromanagement shortcut" was one of my classifications).
So, Bugfixes.
drybuckets (I just make more buckets)
fixdiplomats (not a problem that needs fixing... I rarely annoyed the elves enough originally[1] anyway)
fixmerchants (not something I'd use)
fixveins (fixes things that you yourself broke?)
tweak (never had problems/needs that this needed any aspect of this fix)
But so much for classifying everything. Sod that for a game of soldiers, it's far too complex...
[1] So much so that I didn't know that this had changed. You see, I'd just build wooden walls with almost every log I got from cutting down trees that I didn't want to use straight away. They only complained about a large number of
stockpiled logs, so far as I could tell. If I later needed more wood, and I'd deforested everywhere that was easily accessible, I just unbuilt a few of the walls. And I still do this (not primarily to avoid Elven ire, but mostly an easy way to get an initial stockade up and running even when there isn't enough stone to make it out of...).