Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Crashes during undead sieges?  (Read 1491 times)

OMG PIXELS HELP

  • Escaped Lunatic
    • View Profile
Crashes during undead sieges?
« on: May 26, 2014, 03:57:56 pm »

Howdy!

I'm fairly new to MWDF, and have finally got a great fort underway.

The only problem is that during the middle of my 2nd spring, an Undead Siege comes, and the game crashes.

I just re-loaded the latest savegame, and it crashed at the exact same spot. (THE DEAD WALK, click enter... boom, crash)

The errorlog consists mostly of this (I've edited out a bunch of redundant spam to keep things sort):
Spoiler (click to show/hide)


Any clues? I've had forts that were MUCH larger running no problem.

Logged

Meph

  • Bay Watcher
    • View Profile
    • worldbicyclist
Re: Crashes during undead sieges?
« Reply #1 on: May 26, 2014, 04:02:00 pm »

open dfhack.init, delete all DiggingInvaders-Something, (or type "DiggingInvaders Disable" into dfhack every time you start the game) and reload the save. It will most likely fix it.
Logged
::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

OMG PIXELS HELP

  • Escaped Lunatic
    • View Profile
Re: Crashes during undead sieges?
« Reply #2 on: May 26, 2014, 04:46:35 pm »

Works like a charm, the invasion has come and the game hasn't crashed.

Thanks for the great mod and the speedy troubleshooting!


Now that the game is working as intended, I dread to see what the warlocks have in store for pile of Grey Langur corpses within my "safe" zone.

Cheers!
Logged