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Author Topic: Mod Idea's  (Read 622 times)

fire1666

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Mod Idea's
« on: April 10, 2013, 05:58:33 am »

Well hello everyone my name is fire1666, some of you guys will know me as the guy who failed, twice, to make a submod for LFR making the voidwalkers playable as a race and adding new buildings weapons so on so forth, But I was derping around playing X3 albion prelude and I though to my self the following...
"You know what mod ive never seen on the dwarf fortress forums, a playable AI rebellion race or a race that relies massively on shear tech."
True there is a automatons mod already out and develpoed, hopefuly it is still beign developed but this is in lack for the modding community, we have several moddern day mods in the works, a few "end of civilization" style mods e.g. fallout and some very good fantasy mods e.g LFR but only one mod that gives you a race that has a huge tech advantage, that being the Automations mod.
So here are some draft idea's for people to browse through so far i have the idea's for 2 races.
an AI rebelion race and a Shade race.
although from the Uk my english has never been my strong point so any typo's and any spelling mistakes let me know please.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
I hope somone found these intresting, thank you for reading this post
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fire1666

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Re: Mod Idea's
« Reply #1 on: April 10, 2013, 06:01:03 am »

RESERVED FOR IMAGES AND FACTION DETAILS
shade image from Wikia.nocookie.net

This is a faction I might try to create since it has not been done before to the best of my knowledge but i WILL need help making them due to caste changing reactions, making the entire Civ file and the sprites most likley but else wise I can probably do it alone to be honest.
« Last Edit: April 11, 2013, 03:03:47 am by fire1666 »
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Hugo_The_Dwarf

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Re: Mod Idea's
« Reply #2 on: April 10, 2013, 01:32:04 pm »

I have something close to this (and a semi done clockworks/automation mod) My DF RTS mod could be easily modded to fit this theme
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fire1666

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Re: Mod Idea's
« Reply #3 on: April 10, 2013, 03:00:06 pm »

I have something close to this (and a semi done clockworks/automation mod) My DF RTS mod could be easily modded to fit this theme
come to think of it your DFRTS mod seems like the ai rebellion idea.
Well i think the shades are quite new idea wise.

EDIT 11/5/13
I think i might make the shades in a mod but i will need help with caste changer reactions and making the civ file + sprites.
BUT
ofc i have exams coming up so revision for those takes top prioriety BUT i can still code some in my spare time.
« Last Edit: April 11, 2013, 06:07:34 am by fire1666 »
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