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Author Topic: Graphics Glitches?  (Read 1847 times)

thrachi

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Graphics Glitches?
« on: March 12, 2013, 03:39:33 pm »

I'm a n00b. I'm on my first successful(ish) fort and still learning the quirks and mechanics of the game. I dove in using the latest Lazy Newb Pack.

I'm having a persistent graphics problem. As I play, individual blocks (tiles?) go black. The glitched blocks persist in the same locations in the same menus. The longer I play, more blocks go black. None go un-black unless I quit and reload. Zooming in and out temporarily fixes it in some menus but it is inconsistent and impermanent. Resizing the window does not help. Upon loading my saved game, some blocks are already black in menus, but more glitch out as I scroll through lists. I notice them most on the right column in detailed mode in the stocks menu, the menu for bringing items to the trade depot, the trading menu, and the units menu. Come to think of it, it appears to be the right-most lists on all of those, but I am not 100% certain that's exclusively true. To be clear, it's the particular spot on the screen and persists in the same place as I scroll through the menu. The spots differ for different menus but persist between closing and reopening those menus.

This may or may not be a separate issue: When in some menus, as I scroll through a list, specific lines in that list have part of the line go black. For instance, in the military menu, if I move down through my list of squads or list of members of a squad, parts of candidates' names disappear. The gray border blocks on the right edge of the screen on the same line as some of the affected names also go black. Those border blocks never return. If I switch to a different window and then back to DF or zoom in and out, the lines are restored temporarily.  If I scroll through the list of candidates, the lines will reappear as I highlight them. When I pgdown through the candidates list, nothing goes black except the entire chunk of gray border on the right of the screen in line with ALL candidates' names.

EVEN WORSE (!!): Workshop queues are flipping out. When I add things to a workshop's queue, the R or S (repeat, suspended) show up when I activate them, but as soon as I scroll down to the next item in the queue, they disappear. They do not show up if I open up the queue on affected workshops. I can get them to reappear by highlighting the line, deactivating, and reactivating repeat or suspend, but the symbols disappear as soon as I move to another line or close the menu. It happens inconsistently on all workshops (I think) and gets worse the longer I play. Like the other menu glitches, the border (z-level indicator) blocks on the right edge of the screen in line with the missing symbols are black while in that workshop's menu. Some workshops (one jeweler, my smelter, and my ashery) consistently have this problem through save/quit/reloads. Zooming has no effect. Other workshops are hit and miss. What is weirder is that some workshops have the issue for the full queue list, others just have it for, say, the first line, or the first and third lines.

I have tried (using LNP) switching from Ironhand to Phoebus graphics packs. No change in the above behaviors.

Possibly relevant info: I updated dfhack to latest version (by overwriting existing files), added the DFHack "Utility Plugins For UI Improvement" from http://dffd.wimbli.com/file.php?id=7248 (then disabling dwarfmonitor by renaming the dll because I couldn't convince it to stay disabled between sessions), switched to splinterz's branched DT, and changed PRINT_MODE and TEXTURE_PARAM in the init file to try to combat these glitches (I switched PRINT_MODE back to 2D because the couple settings I tried didn't seem to help). I guess I fiddled with population cap, aquifer, and savegame settings through the LNP interface too. I have LNP Advanced v15 straight from DFFD. I'm running on a Windows 8 x64, AMD-based, quad-core gaming system. My favorite color is blue. I like limestone and cats but detest mussels. I can't think of any other relevant information to include. Let me know if there is further information I could provide.

Are these all the same issue? Anyone have any clues as to what's wrong or how to fix it?
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EvilBob22

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Re: Graphics Glitches?
« Reply #1 on: March 12, 2013, 04:05:27 pm »

I don't remember the name of the option, but see if changing the font option to square spacing/mono-spaced fixes it.

In other words, try setting up the font to look more like this:
Code: [Select]
iiiiiiiiiillllllllll
oooooooooooooooooooo

instead of this:
Quote
iiiiiiiiiillllllllll
oooooooooooooooooooo

DF seems to handle displaying mono-spaced (the first option) better.
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I will run the experiment to completion anyway, however. Even if the only reason why there is a punctured equilibrium in the fortress is because I have been brutally butchering babies
EDIT: I just remembered that dwarves can't equip halberds. That might explain why the squads that use them always die.

rjs71053

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Re: Graphics Glitches?
« Reply #2 on: March 12, 2013, 04:07:08 pm »

This is a known issue.  If you hit the F-12 key, it turns Truefont off, changing the graphics of all text in game.  The original (non-truefont) text does not have this bug. This, unfortunately, is not a permeate solution, and the bug will continue as long as Truefont is on.   Keep in mind you can easily switch back and forth by pressing the F-12 key at any time. 
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thrachi

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Re: Graphics Glitches?
« Reply #3 on: March 12, 2013, 04:37:27 pm »

Oh so it's the truetype font. Thanks! Now I just have to figure out how to use the Ironhand graphics pack with TTF off without it looking like hell. Somehow, the text from the default graphics and Phoebus graphics both look far better than the Ironhand graphics pack with TTF off.

Edit: Or just switch to Phoebus graphics and get used to it since it appears Ironhand graphics are not officially being maintained and are being updated piecemeal by multiple other people....
« Last Edit: March 12, 2013, 04:47:39 pm by thrachi »
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enizer

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Re: Graphics Glitches?
« Reply #4 on: March 13, 2013, 05:20:14 am »

i used the lazy newb pack with mayday untill recently, when i switched to phebus when mayday turned all brown, and i got tired of fixing every version for correct color

both have that annoying true type font issue, and both use letters for textures, making the original font look, odd..
atm i save and restart DF every few hours to reset it, wish there was a proper solution out there
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Gaybarowner

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Re: Graphics Glitches?
« Reply #5 on: March 13, 2013, 06:31:45 am »

Yup I had the same problem when I used irons pack F12 solved it for me or I think truefont cpuld fix it
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