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Author Topic: TrampledButteflies of Delight - a noob's journey  (Read 763 times)

Aigre Excalibur

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TrampledButteflies of Delight - a noob's journey
« on: April 29, 2013, 03:20:02 am »

I'm a noob with about a dozen solo fortresses under my belt. I've lost fortresses to all kinds of things, like tantrum spirals, forgotten beasts, sieges, and accidents with magma.

I'm also a magma enthusiast. I've lost many dwarves trying to learn the art of volcano manipulation, before finally getting it. I use an elaborate system of drains and drawbridges to pop the column, and channel magma around safely.

I feel that all great moments should be shared. So for my latest adventure, I'll be writing an overseer's log. I'll be holding on to this fortress for at least 4-5 years to get it stable, then I might pass it on to other noobs if anyone wants to join me on this mad adventure.

Without further ado, I present: Summer Camp at Butterfly Resort!
This will be a masterwork mod fortress in Blessed Serra. (Good Biomes)
I'm using the Phoebus tileset for graphics.
The only notable setting in the mod is Harder Farming. Which is a two-edged boon/bane. On one hand, it makes all underground plants take a YEAR to grow. You need very large farms in high quantities to compensate. The upside to this is that it frees up much of the farm labour, they don't spend ALL their time planting things, so it's much easier for the planters to multi-task.

Challenges/goals:
1. High-Protein diets - with plant crops taking forever to grow, we need to eat moar kittens (or elves)
2. Large casualty-tolerant standing army. - This might take some social engineering to isolate potential soldiers, and prevent them from forming strong relationships outside their own squad.
3. Defense Design. - I use a series of drawbridges to balance accessibility and defense-in-depth. The access shaft build is an easy and convenient way to start fortresses. But this should be locked down during invasions, and attackers channeled into trap-hallways, with ballista batteries and fail-safe magma flood systems.
4. The fail-safe magma flooding systems should be a last-resort, but is still a valid tactic if things get hot.


Aigre,
Invisible Hand and Patron of Dwarves.
« Last Edit: April 29, 2013, 03:58:44 am by Aigre Excalibur »
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Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.

Aigre Excalibur

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Re: Summer Camp at Butterfly Resort - a noob's journey
« Reply #1 on: April 29, 2013, 03:25:09 am »

reserved for embark post

Aigre's comment: Why are all 7 of my dwarves GIRLS!? Eeeew!!!

Overseer's Log:

Diary of 'Erica' Kogsak Erithonshen, Expedition leader.

1st, Granite, 51, Early Spring.

We had to get away from our menfolk, the things they wanted to do to us... Make Babies, they said, start a civilization, they said. But no, my girlfriends and I aren't going anywhere near those stinky boys. So we ran away. We stole as much supplies as we could from the city stockpiles, and ran blindly into the wilderness... Then we saw it. It was big, and long, with hot fluids squirting from it's tip. We just had to get near it... we just had to touch it...

12th Felsite, Late Spring

We've nuzzled deep into the side of Major Tom - that's what we named it, and he's the only man we need in our lives. We don't need any useless man-dwarves,  I've laid down plans for magma metal works, an obsidianizer, and a ballista battery.


pics:



« Last Edit: April 29, 2013, 06:51:00 am by Aigre Excalibur »
Logged
Never ever cease communication with your enemies, never ever cease interaction with them, never isolate yourself from them. Never ignore them, relish the time to deal with them, to exercise banter. The biggest mistake one can make is ignoring one's enemies. Go out of your way to pick a fight today.