Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 30 31 [32]

Author Topic: Dwarf Foreman 0.7.2 - Tool to automatically dispatch jobs to your workers  (Read 114752 times)

thistleknot

  • Bay Watcher
  • Escaped Normalized Spreadsheet Berserker
    • View Profile
Re: Dwarf Foreman 0.7.2 - Tool to automatically dispatch jobs to your workers
« Reply #465 on: December 23, 2012, 12:38:04 pm »

I did this correctly once before, now I'm having problems with it.

Trying to input "bronze bars"

here's the mw mod info for bronze bars
[REACTION:BRONZE_MAKING2]
[NAME:make bronze bars(2)]
[BUILDING:SMELTER:NONE]
[REAGENT:A:150:BAR:NO_SUBTYPE:METAL:TIN]
[REAGENT:B:150:BAR:NO_SUBTYPE:METAL:COPPER]
[PRODUCT:100:2:BAR:NO_SUBTYPE:METAL:BRONZE][PRODUCT_DIMENSION:150]
   YESDUST[PRODUCT:100:1:BOULDER:NONE:INORGANIC:SMOKE][PRODUCT_DIMENSION:150]
[FUEL]
[SKILL:SMELT]


here's what I got
<dfjob name="make bronze bars(2)" category="Smelter" reaction="BRONZE_MAKING2">
  <item type="bar" material="BRONZE" />
  </dfjob>

here's steel bars
    <dfjob name="STEEL bar" category="Smelter" reaction="STEEL_MAKING">
        <item type="bar" material="STEEL" />
    </dfjob>

yet it's not working...

thistleknot

  • Bay Watcher
  • Escaped Normalized Spreadsheet Berserker
    • View Profile
Re: Dwarf Foreman 0.7.2 - Tool to automatically dispatch jobs to your workers
« Reply #466 on: December 23, 2012, 08:33:46 pm »

  <dfjob name="make bronze bars(2)" category="Smelter"
reaction="BRONZE_MAKING2">
  <item type="bar" material="BRONZE" />
  <source type ="bar" material="COPPER" />
  <source type ="bar" material="TIN" />

Thermi

  • Bay Watcher
    • View Profile
Re: Dwarf Foreman 0.7.2 - Tool to automatically dispatch jobs to your workers
« Reply #467 on: February 20, 2013, 06:23:14 am »

Is the clone compatible to the Linux version of Dwarf Fortress?
Logged
Pages: 1 ... 30 31 [32]