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Author Topic: Gas Powered Games bought out by....Wargaming?!  (Read 1373 times)

tryrar

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Gas Powered Games bought out by....Wargaming?!
« on: February 14, 2013, 04:47:25 pm »

Crossposting this from the World of Tanks thread, and no this isn't a typo. Wargaming just announced they're buying out Gaspowered Games and bringing their entire staff aboard. Holy Shit doesn't even begin to cover it...
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Girlinhat

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #1 on: February 14, 2013, 04:52:21 pm »

Wow, really?  Maybe then we might-

No wait, I'm thinking Gaslamp.  Who is Gas Powered Games?  I should know this...

tryrar

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #2 on: February 14, 2013, 04:55:40 pm »

Ever played Dungeon Siege? That was them

Plus studio Head is Chris Taylor
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Girlinhat

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #3 on: February 14, 2013, 04:56:10 pm »

Oh.  Fuck those guys then.  SC2 was a micromanaging clusterfuck on a game made to be macromanaged.

tryrar

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #4 on: February 14, 2013, 04:57:39 pm »

I believe they also made Supreme Commander 1 IIRC, which was MUCH better. Also, IIRC Chris Taylor was involved in the TA series
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

Chattox

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #5 on: February 14, 2013, 05:00:01 pm »

Dungeon Siege I & II, Supreme Commander 1 & 2, Demigod and "Chris Taylor's Kings and Castles", according to Wikpedia. Also;

Oh.  Fuck those guys then.  SC2 was a micromanaging clusterfuck on a game made to be macromanaged.

You were doing it wrong, that game needs little to no micro whatsoever to be good at :P
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Jopax

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #6 on: February 14, 2013, 05:01:31 pm »

Yeah, coming from TA days they did the Dungeon Siege series (was good up to the third one which was a turd) and the Supreme Commander series which was great with the second one being simply mediocre. Their Wildman idea was pretty neat and with a unique setting and interesting gameplay approach, sad to see it fail.

Also they had this TA:Kingdoms spiritual successor of some sort in the works, not sure what happened to that really :S

And not terribly certain this is a good fate for GPG, knowing WG and their hardheadedness and disregard for community.
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Flying Dice

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #7 on: February 14, 2013, 05:03:20 pm »

I was going to say... I enjoy WoT, but Wargaming is terrible as far as customer relations goes. I seem to recall, among other things, that they pretty heavily censor criticism in their official forums.
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Girlinhat

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #8 on: February 14, 2013, 05:07:45 pm »

The issue is very specific structures, like the way nukes are handled in general.  If nukes are enabled, the AI will throw them at you constantly.  However, your own anti-nuke silos are incapable of auto-building anti-nukes, which was possible in the first game.  The result is that you have to periodically go back and check your silos to make sure there's anti-nukes.  This becomes increasingly frustrating when you consider that "strategic launch detected" also sounds for friendly nukes, so if you've got a friend you can't even count callouts.  If you turn nukes off, then you lose the anti-nuke silo, which for most factions is ALSO the anti-tactical platform, thus preventing you from dealing with cruise missiles or missile tanks, which will wreck your shields and then wreck everything else.

Plus they took an inventive and challenging resource system and reduced it to 1990's level of infinite stockpiles, removed the ability to let one factory aid another factory, removed the ability for one engineer to aid another engineer, and generally took all of the very nice and 'ease of use' features and discarded them for no readily apparent reason.

They also got Square Enix to work on it, which if you ask me is just taking a perfectly good lobster dinner and asking a redneck to deep fry it and slather it in butter.  Sure, it's some sort of tasty, but you've really just ruined what could have been incredible.

But that's neither here nor there, maybe.  GPG did produce a mediocre sequel to something amazing, so as far as I'm concerned their track record has been 'it gets worse as the company gets older'.

MrWiggles

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #9 on: February 14, 2013, 08:55:13 pm »

They currently have a thing on Kickstarter with an action rpg, with Moba game elements.

But beyond that, the devolpment space they made for it, is fucking awesome.
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Jopax

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #10 on: February 14, 2013, 09:23:30 pm »

That actually fell trough, the reason for the buyout it seems. Managed to get some 500k of the 1.2 million before calling it over.
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Tilla

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Re: Gas Powered Games bought out by....Wargaming?!
« Reply #11 on: February 15, 2013, 02:13:36 pm »

That actually fell trough, the reason for the buyout it seems. Managed to get some 500k of the 1.2 million before calling it over.
500k with half a week to go, yeah.

Honestly Chris Taylor sounds like an out of touch prick in all his interviews so I'm not really surprised the company is suffering. He blames everything but his own games for his failures. Piracy, Kickstarter, etc.
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