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Author Topic: Sector Command: Explorers of the Stars!  (Read 870 times)

Knave

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Sector Command: Explorers of the Stars!
« on: December 28, 2012, 03:01:04 pm »

Sector Command: Explorers of the Stars!

2181: The Federated States of Humanity span the stars. Warp travel has brought a new era of discovery, exploration and unity to mankind. Dozens of worlds and colonies stretch over half a dozen sectors. But not all races are as open-minded and friendly as Earthlings. After a brief, but fierce war, 5 years prior, tensions with the Krag Junta have long been strained, and border disputes are again becoming increasingly common as the militaristic Krag government looks to gain an advantage over the fast-growing Federation. Many are saying that a fresh conflict is inevitable

With the recent discovery of the Balor Sector, Fleet Command has seen it necessary to establish a forward Starbase, named Columbus. Several small colonies and outposts have been founded in the last year, but with recent tensions along the core border regions, resources to this frontier sector are limited at best. Worse still, there have been reports that the Junta has also recently taken an interest in this sector of space and is moving to annex whatever it can. Other vague reports speak of the enigmatic Kalikans operating in this sector.

Command has seen fit to attach four ships to the area to provide everything that the Federation colonies could need, from exploration, diplomatic missions, to the defence of its people and holdings. You have been selected as one of the four to helm these vessels.

What is this?

Spoiler (click to show/hide)

How to Apply

I want to give everyone an equal chance to apply, so I will keep sign-ups open for 24-48 hours. This will not be first come, first served, so please feel free to take some time making your sheet. I will select the four captains based on whose applications I think are best suited.

To start I'll accept four captains, who will design their characters and ships based on the criteria below. If there are any more people who want to join in right away, they can take a role  as a senior officer on one of the four ships. I think this way it'll lead to more RP and !!FUN!! and it'll be an easy way to replace captains if one needs to go AWOL due to real life.

Character Sheet


Spoiler (click to show/hide)


The Ship:

You will all have 12 points to spend on your ships to begin with. Over time you may gain or lose points depending on refits, upgrades, obsolete tech, or battle damage.
All categories are rated from 0 to 5. It costs 1 point to increase a level, except for level five, which costs 2 points to represent the difficulty in acquiring top level tech.

Spoiler (click to show/hide)

Any questions?
« Last Edit: December 31, 2012, 12:27:08 pm by Knave »
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Knave

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #1 on: December 28, 2012, 03:01:20 pm »

Reserved, just in case
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TopHat

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #2 on: December 28, 2012, 03:39:12 pm »

Sheet:
Spoiler: captain (click to show/hide)

Spoiler: ship (click to show/hide)
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I would ask why fire can burn two men to death without getting hot enough to burn a book, but then I read "INEXTINGUISHABLE RUNNING KAMIKAZE RADIOACTIVE FLAMING ZOMBIE" and realized that logic, reason, and physics are all occupied with crying in the corner right now.

scapheap

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #3 on: December 28, 2012, 03:52:39 pm »

Spoiler: captain (click to show/hide)

Spoiler: ship (click to show/hide)
« Last Edit: December 28, 2012, 05:14:06 pm by scapheap »
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

OREOSOME

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #4 on: December 28, 2012, 04:05:07 pm »

Spoiler: Captain (click to show/hide)

Spoiler: Ship (click to show/hide)
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Ow! How the fuck do eldritch abominations bitchslap people?
With our pimp tentacles, obviously.

mesor

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #5 on: December 28, 2012, 05:08:35 pm »

Spoiler: Captain (click to show/hide)

Spoiler: Earlier history (click to show/hide)

Spoiler: Ship (click to show/hide)
« Last Edit: December 31, 2012, 05:14:50 pm by mesor »
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germaina

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #6 on: December 28, 2012, 05:41:52 pm »


Spoiler: ship (click to show/hide)
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Knave

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #7 on: December 29, 2012, 12:19:11 pm »

Everything looks good so far!

I'm going to leave the applications open a little while longer, and then dole out the commands sometime later today tomorrow!
« Last Edit: December 30, 2012, 12:45:22 am by Knave »
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Xardalas

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #8 on: December 31, 2012, 12:13:46 am »

Here's mine.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: December 31, 2012, 12:17:29 am by Xardalas »
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GreatWyrmGold

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #9 on: December 31, 2012, 01:31:54 am »

What idiot names anywhere Balor? Might as well name the most liveable planet Durwich...

Spoiler: O Captain, MY captain! (click to show/hide)
Spoiler: Ship (click to show/hide)
« Last Edit: December 31, 2012, 01:46:13 pm by GreatWyrmGold »
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Knave

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Re: Sector Command: Explorers of the Stars! (Accepting Applications)
« Reply #10 on: December 31, 2012, 12:26:30 pm »

Sorry for the delay on the first post, crazy holidays and what-not! I'm working on it currently, but I have a couple notes!

@Mesor, I like that you went in depth with your character history, but there is no way the Federation would hand over a starship(Let alone a dreadnaught!) to a band of convicted criminals and murderers. This is a well-respected military organization.

@GreatWyrmGold. I noticed that your ship is missing a defence value. Would you like to doublecheck your ship stats?
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mesor

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Re: Sector Command: Explorers of the Stars!
« Reply #11 on: December 31, 2012, 01:23:30 pm »

Hmm ok I'll edit it a little when I get home. Took the idea from the past, it happened a lot at one stage.
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GreatWyrmGold

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Re: Sector Command: Explorers of the Stars!
« Reply #12 on: December 31, 2012, 01:46:38 pm »

Ah. Something seemed off...
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mesor

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Re: Sector Command: Explorers of the Stars!
« Reply #13 on: December 31, 2012, 05:15:36 pm »

Is that better?

I wanted to keep the criminal aspect but this way he was never a convicted criminal and he earned his rank and ship while still having the criminal background.
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