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Author Topic: More playable goblins  (Read 547 times)

vhite

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More playable goblins
« on: December 27, 2012, 12:42:59 pm »

My first post here so hello everyone.

I got obssesed with DF again and I started modding for a first time. Since Im not very good at this I managed make Goblins playable but due to their eating habits and hostility to pretty much everyone they are rather hard to play. I would want to make them a bit more playable so I could enjoy siege fest and way I want to do this is by making trolls, who are only animal goblins can bring with them, a bit more useful.
Here is my question then: What do I have to edit to make trolls butcherable, trainable as war animals and more expensive on embark? Or maybe how could I add more creatures for goblins to choose from?
Thanks
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spigo

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Re: More playable goblins
« Reply #1 on: December 27, 2012, 01:33:42 pm »

To make them butcherable, either remove [CAN_LEARN], or modify the goblin entity ethics from [EAT_SAPIENT_OTHER:PERSONAL_MATTER] to ACCEPTABLE. Add [TRAINABLE_WAR] to the troll raws to make them war trainable. To change how much they cost, use [PETVALUE:X]. The embark price is (PETVALUE/2)+1. If you want to give goblins more creatures, you could start by adding [COMMON_DOMESTIC_PET] to the goblin entity.
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vhite

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Re: More playable goblins
« Reply #2 on: December 27, 2012, 01:43:43 pm »

Thanks, [EAT_SAPIENT_OTHER:ACCEPTABLE] seems to be more fitting for goblins plus its will make prisoners bit more useful. :)
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