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Author Topic: Will falling objects hurt flyers?  (Read 4427 times)

krenshala

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Re: Will falling objects hurt flyers?
« Reply #15 on: August 13, 2012, 10:59:23 pm »

If you are going to sacrifice the person that opens the circus, I highly recommend you fully armor him, preferably in masterwork steel (or candy) and then have him stand on the tile to be channeled out.  This way, not only will you be able to drop stuff on the clowns, but you will start by dropping an armoured dwarf with a pick into the center ring. :D
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Quote from: Haspen
Quote from: phoenixuk
Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"

donald

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Re: Will falling objects hurt flyers?
« Reply #16 on: August 14, 2012, 03:09:13 pm »

And some results!

Things have mostly gone as expected, though I lost the miner due to bad timing closing a bridge on my part.

The clowns are trickling up the chute, and have met with my first load of dirty laundry.  The socks mostly seem to tear muscle and rip bits of shell off, while the raw stone is absolutely devastating.

My big problem now is the fact that the bridge which would have allowed me to reload my pit of death deconstructed while trying to close with a clown on top.  I'm left with 3 more loads of ammo to drop down before I have to seal off the top of the death pit and re-tunnel another one to clean up survivors.

The next few loads are mostly stone and some other misc debris, while the ultimate load contains something like 20 silver statues, 20 rock statues, 10 each copper ballista arrowheads and spiked silver balls, plus more rock.

A few logs from the first drop:
Spoiler (click to show/hide)

Spoiler (click to show/hide)
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MrWillsauce

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Re: Will falling objects hurt flyers?
« Reply #17 on: August 14, 2012, 03:15:10 pm »

You should armor up all of your Urist McCheesemakers in the heaviest stuff you can (probably steel) and use them as ammo for the chute.
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donald

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Re: Will falling objects hurt flyers?
« Reply #18 on: August 14, 2012, 03:41:54 pm »

The carnage at the bottom of the shaft:

Spoiler (click to show/hide)

It's taken out about 20 of them in 3 shots of the dirty sock pit of death, but that conga line approaching the shaft doesn't look too promising that they'll all wait for me to reload, so it looks like I'll have to seal off the shaft and then come up with another means of clownicide after I drop the last load on them.

The main failure to rack up a higher death count was just getting all the clowns in the shaft at once, rather than the payload.  I didn't plan for the dawdlers stopping to look at the scenery on their way to the tasty dwarven morsels above.

I was thinking that with a taller shaft, I could just stockpile trap components at the top, designate them all for dumping and let my dwarves turn it into a manually filled waterfall of spiked doom.  Dangerous, of course, but possibly quite entertaining.

EDIT: Adding this one because it made me laugh.  "Rabbit! ARGGGHH!"

Total clown kills after 4 drops: 50.  A little better design and it could pretty well demolish the initial circus.

Spoiler (click to show/hide)
« Last Edit: August 14, 2012, 03:58:08 pm by donald »
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Monk321654

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Re: Will falling objects hurt flyers?
« Reply #19 on: August 14, 2012, 04:11:25 pm »

Do you have any actual rabbits on site?
Not that it would do much damage, but it WOULD distract a few demons to draw them away while you reload. (I think)
Plus, even if it doesn't it's still funny.
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This is a side-effect of dwarven animal training (hit animal with hammer until it forgets that it hates you, then lovingly cuddle it).

I'm not your average Bay12er. I care about my drunken midgets.

MrWillsauce

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Re: Will falling objects hurt flyers?
« Reply #20 on: August 14, 2012, 04:15:03 pm »

Would it be possible to rig up a repeater to the shaft so that a minecart brought all of the debris from the bottom of the shaft and reloaded it, then the ammunition was fired again. This could go on indefinitely. 
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Bobnova

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Re: Will falling objects hurt flyers?
« Reply #21 on: August 14, 2012, 04:28:54 pm »

Might be a good use for that minecart watergun. Or do it with lava as that is probably heavier and hence more deadly impact wise. If you throw water at a wall, does it stay in ballistic mode as it falls down?
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ther seems to be a little gecko problem somehwere.
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hostergaard

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Re: Will falling objects hurt flyers?
« Reply #22 on: December 06, 2012, 06:49:41 am »

You should armor up all of your Urist McCheesemakers in the heaviest stuff you can (probably steel) and use them as ammo for the chute.

Made me think of this:

Spoiler (click to show/hide)
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They decided to leave my fortress via the circus because the front door was locked to keep Goblins out.  THAT should be an interesting trip back to the Mountainhome.

Oaktree

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Re: Will falling objects hurt flyers?
« Reply #23 on: December 06, 2012, 09:59:44 am »

Excellent.  Decimating the Clown Car with worn socks.

My dwarves salute you.
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Armorer McUrist cancels forge steel mailshirt, interrupted by minecart

Scruffy

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Re: Will falling objects hurt flyers?
« Reply #24 on: December 06, 2012, 11:53:24 am »

Such epic dorfiness. I salute you! :D

I have to try this in my current fortress. (One of my old fortresses used to dump all its garbage down a dwarf-made hole in the semi-molten stone but never with the intention of attacking the clowns. Once tried dumping loads of cats, dogs, goblins and kobolds down too. Your idea is so much better)
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The weredwarf Urist McUrist has come! A bearded drunkard twisted into minute form. It is crazed for booze and socks. Its unwashed beard is tangled. It needs alcohol to get through the working day and has gone without a drink for far too long. Now you will know why you fear the mines.

Et tu, Urist
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