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Author Topic: Let's play - Daikatana - Sacrus Gladius!  (Read 7788 times)

Kilroy the Grand

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Re: Let's play - Daikatana - The Vault
« Reply #60 on: November 11, 2012, 09:28:25 pm »

I'm very close to finding the daikatana, only a 1 or 2 more videos

I wonder what wonderful fighting ability the Daikatana will have. The sheer destruction it will cleave with every swing!

Clearly the Daikatana will uttarly change the gameplay of the game is a deep and dramatic way. Possible what the entire engine was based off of.
You wouldn't believe how versatile and powerful it is, trust me on this. It's certainly unbelievable.
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Flying Dice

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Re: Let's play - Daikatana - The Vault
« Reply #61 on: November 11, 2012, 11:32:37 pm »

I'm very close to finding the daikatana, only a 1 or 2 more videos

I wonder what wonderful fighting ability the Daikatana will have. The sheer destruction it will cleave with every swing!

Clearly the Daikatana will uttarly change the gameplay of the game is a deep and dramatic way. Possible what the entire engine was based off of.
You wouldn't believe how versatile and powerful it is, trust me on this. It's certainly unbelievable.
Heh. I think I could cut that snark with a knife.
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Thexor

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #62 on: November 11, 2012, 11:43:01 pm »

Come on - it's a blade with some sort of time-manipulation mechanic. (If I heard the intro right.)

Clearly, it lets you travel back in time and acquire some decent weapons, like a pistol that doesn't hit you with shrapnel, or C4 that can be thrown a decent distance and then detonated at will, or a shotgun that doesn't fire 6 shots at once. I know that's what I'd do, given both the power to alter time, and the current slate of weapons.
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Neonivek

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #63 on: November 11, 2012, 11:52:08 pm »

Come on - it's a blade with some sort of time-manipulation mechanic. (If I heard the intro right.)

Clearly, it lets you travel back in time and acquire some decent weapons, like a pistol that doesn't hit you with shrapnel, or C4 that can be thrown a decent distance and then detonated at will, or a shotgun that doesn't fire 6 shots at once. I know that's what I'd do, given both the power to alter time, and the current slate of weapons.

And clearly a sword that has time powers would have a multitude of combat uses.
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Flying Dice

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #64 on: November 11, 2012, 11:56:10 pm »

It just turns on noclip and godmode, one would think.
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Thexor

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #65 on: November 12, 2012, 12:06:00 am »

Come on - it's a blade with some sort of time-manipulation mechanic. (If I heard the intro right.)

Clearly, it lets you travel back in time and acquire some decent weapons, like a pistol that doesn't hit you with shrapnel, or C4 that can be thrown a decent distance and then detonated at will, or a shotgun that doesn't fire 6 shots at once. I know that's what I'd do, given both the power to alter time, and the current slate of weapons.

And clearly a sword that has time powers would have a multitude of combat uses.

Yes, but only in a decent game;)

Okay, technically the dagger's in charge of time manipulation. But sssh!
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Neonivek

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #66 on: November 12, 2012, 03:02:04 am »

I just realised this now

Why is he the protagonist? His one skill was that he could use a sword... Sorta, given our starting level I can only assume he has the matching skill of a Elementary school Kenpo teacher.

Yet the game almost exclusively does not use swords and in fact uses guns instead. I almost feel like they would have been better off getting the guy who teaches guns down the street and having him deliver the Daikatana to the sword guy.

Imagine how unstoppable we would be if they got that guy instead.
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Kilroy the Grand

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #67 on: November 12, 2012, 01:20:02 pm »

I'm going to try and do something special for the next episode so it might take a little while.

Also does anyone know of a good video editor?
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Jerick

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #68 on: November 12, 2012, 04:07:15 pm »

How about window's movie maker⸮
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Kilroy the Grand

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Re: Let's play - Daikatana - Sacrus Gladius!
« Reply #69 on: November 12, 2012, 05:24:56 pm »

How about window's movie maker⸮
Your sarcasm is noted.
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