So I've been playing my 'get a squad of every profession' style game. I first found the CCS safehouse so I could juice farm without the pesky murder raps & ensuing heat. I'd been juice farming the Bar & Grill pretty hard for about a year, leaving mountains of dead CCS vigilantes, without committing any major crimes, just some B&E and prostitution charges, many of which I beat in court no problem. Also liberated some sweatshopers, child workers & CEO castle slaves. Suddenly I notice everyone in my entire operation (+100 liberals!) has one treason charge! (most had 100% clean raps before that) I never even went to the ministry of love or did anything besides break displays at the nuclear plant and steal some gear from the army base, didn't touch the armory either. No bank jobs, no prison breaks, no hacking, nothing more major than a few incidental murders, had to kill a lab tech and an arresting death squad officer once or twice.
Is it possible that I recruited someone with a prior treason charge and it spread to everyone for harboring the dude? Does LCS ever give new recruits treason charges like it does with occasional lesser charges? I've recruited a few gang bangers and army vets, could they have brought it in? I first noticed the treason charge on a liberal army vet I recruited, but I'm not sure if everyone had the treason charge by then because I figured the veteran already had the treason charge, as if for protesting wars or the like, so I didn't check everyone else's rap sheet.
Really confused about this one. The heat is slowly building and now its only a matter of time before I'll have to paint the police station red, like I was hoping to avoid when I started this game because I didn't want to start the liberal massacres anyone until I had a recruited a bunch of super charged mutants. Guess now it's time to go mass mutant shopping.