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Author Topic: You are King Lore Thread  (Read 2650 times)

Iituem

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You are King Lore Thread
« on: August 02, 2012, 01:07:31 pm »

Akin to the Character Thread, this thread is devoted to collecting various tidbits of lore principally because I don't have the time/desire to rework the entire wiki to fit the new world.  Post tidbits of lore that come up for easier searching, and restrict yourself to a single post that you just edit to add lore to (unless you hit character limit).

This thread's purpose is purely to keep the lore out of the maze of In Character and make it easy to reference.

It is now Summer, 937 AAL by Adranic Reckoning.

The game began in Spring, 937 AAL by Adranic Reckoning.
The Altans regard it as being 945 AD, while the Eldans consider it 1027 AS.
The terms respectively mean After Adran's Landing, After Discovery and After Scourge.
Gods alone know what calendars the rest of the world are using.


Spoiler: Historical Characters (click to show/hide)
Spoiler: Historical Artefacts (click to show/hide)
Spoiler: Historical Events (click to show/hide)
« Last Edit: August 25, 2012, 12:51:15 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Iituem

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Initial Posts
« Reply #1 on: August 02, 2012, 01:08:42 pm »

The World, the Background

Here are all available maps of the world, followed by some explanations.

Spoiler: World Map and Cultures (click to show/hide)


Background information:

The eastern continent - Eldania, the land of the Blessed - was once ruled by one mighty people: the Eldans, the Blessed People. However, nearly a thousand years ago, a great Scourge came from the eastern lands, known as the Duluks, who brought with them new Gods and one great horde, ruled by the Great Khan. The Eldans had not fought any war for generations, and they were not capable of facing the greatest army of the known world. So they were defeated, again and again and again, and the eastern lands were lost. They started to flee - first the Altans, who took their great fleets and went to the southwest, then the Adrans, who fought the Haegars and chased them out of their homelands and into the north. The last Eldans remained, however, and in one last great battle for Eldania, the Great Khan was slain by an arrow through the eye. Although the battle was lost by the Eldans, it was a great victory; soon enough, the Khanate was thorn apart in a great war of succession, and the might of the Duluks fell into ashes.

The Eldans, Altans and Adrans never reunited their nations, and as the centuries passed their culture started to change. Their Holy Writings were written in a language that was no longer spoken in this world, and soon enough they started arguing about religious matters. The Altans developed barbaric methods of dealing with their enemies, while the Adrans enslaved those who lost in wars; the Eldans developed a more militaristic culture, to face the eastern threats. Their languages changed, and soon enough the Western continent was known as Aldania - which also meant the Land of the Blessed, in the language of the West. While the three peoples kept the same pantheon, never again would they agree on religious matters, and this caused many bloody wars that could have been avoided. Civil wars turn three nations into and dozen, and they continued to fragment and to waste the power of the old days.

To the south, a new people had taken place in the East - the Selenids, who were a Khanate that simply ran out of enemies to invade. They settled down and started to cultivate the land, something that had never been done before by their people, and the Duluks never accepted them again as part of their people.

In the north, the Haegars healed their old wounds and resumed their old style of living, raiding throughout the land and the seas, and selling prisoners as slaves. Although they became great partners with the Adrans, they never completely forgot the fact that once, all lands in the west that were above the mountains had belonged to them.

In the south, the Amyrians and the Saelridians were left undisturbed by the Great Invasions, and they actively traded with the Selenids, Altans, Adrans and Eldans. They had little to offer, but they still profited in the end of the arrival of the Aldans and Adrans in the west, and they sold food for the metals that they could not collect in their own lands.

Further down south, an old empire started expanding its borders, and the Ralkarians installed colonies on the islands between the Wildlands. They were great traders, and they exchanged exotic goods for what the northern nations had to offer. However, they started to fall into decadence, and soon enough the colonies no longer truly obeyed the Emperor in the South, although they remained officially under his rule. Eventually, money started to matter more than birth in these strange cities, and Merchants Lords started to rule where nobles lines of the old days had once been.

Information on the player kingdom

Spoiler: Regional map (click to show/hide)



Windheath is the player Kingdom. It is currently ruled by Dwarmin's character, Albert Conricht. The Conricht dynasty acquired it after the War of the Hounds, a bloody conflict involving two small provinces ruling on either sides of the river.


Windheath is much richer than its neighbors, which makes it both very powerful and very desired. A fragile peace is held with the Haegars to the northeast, who agreed to stop raiding the coast as long as the Windlanders keep to their side of the borders. Windheath, with five major cities, has a very high population for the region - Stormstead, the capital, is one of the biggest cities of the continent. The kingdom is known for its great grazing plains, where sheep, cows and pigs are kept in great numbers, for the furs found in the northern forests and mainly for the gems excavated from the kingdom's few mountains or the pearls taken from the coast.
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Iituem

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Minor Terms, Glossary
« Reply #2 on: August 02, 2012, 01:12:10 pm »

Spoiler: Terms (click to show/hide)

Spoiler: Etiquette (click to show/hide)
« Last Edit: August 04, 2012, 03:54:59 pm by Iituem »
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Let's Play Arcanum: Of Steamworks & Magic Obscura! - The adventures of Jack Hunt, gentleman rogue.

No slaughtering every man, woman and child we see just to teleport to the moon.

Dwarmin

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Re: You are King Lore Thread
« Reply #3 on: August 02, 2012, 01:35:25 pm »



Spoiler: War of the Longaxe (click to show/hide)

Spoiler: Worgs (click to show/hide)
« Last Edit: August 02, 2012, 02:48:48 pm by Dwarmin »
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NUKE9.13

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Re: You are King Lore Thread
« Reply #4 on: August 02, 2012, 02:30:46 pm »


Also more stuff but that hasn't been made up woven from wild threads of imagination yet.





Spoiler: The state of religion (click to show/hide)

Spoiler: Adranic Syncretism (click to show/hide)

Spoiler: Burial (click to show/hide)


Spoiler: Priests (click to show/hide)

Spoiler: Readers (click to show/hide)

Spoiler: Oracles (click to show/hide)
« Last Edit: August 17, 2012, 11:41:53 pm by NUKE9.13 »
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Shootandrun

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Re: You are King Lore Thread
« Reply #5 on: August 02, 2012, 08:33:57 pm »


If you want to add things / comment / change stuff, mention it on the OOC thread.
« Last Edit: August 03, 2012, 05:55:12 pm by Shootandrun »
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adwarf

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Re: You are King Lore Thread
« Reply #6 on: August 03, 2012, 08:24:26 am »


Spoiler: Ranger's Guard (click to show/hide)

Other stuff to fill this post, expect some background info and lore on the Ranger's Guard at some point along with a bit of expansion upon Zelatek's lore.
« Last Edit: August 11, 2012, 02:01:42 pm by adwarf »
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micelus

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Re: You are King Lore Thread
« Reply #7 on: August 07, 2012, 02:44:22 am »

The Faith of the Haegar

The Haegar faith, collectively called 'Üi Fofadder' is simply the umbrella term for a large number of cults, sects and denominations of the Haegar people. While most groups share the same central gods, rituals and beliefs, most regions add their own gods to the pantheon, as well as adorning the religion with their own local beliefs and rituals. Never less, the base religion of the Haegar has been documented after much study and research.

Spoiler: Lineages (click to show/hide)
Spoiler:  The Pantheon (click to show/hide)
« Last Edit: October 19, 2012, 05:05:25 am by micelus »
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Taricus

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Re: You are King Lore Thread
« Reply #8 on: August 17, 2012, 10:35:33 pm »

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Ardas

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Re: You are King Lore Thread
« Reply #9 on: October 12, 2012, 05:50:54 am »

« Last Edit: October 18, 2012, 06:34:34 am by Ardas »
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micelus

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Re: You are King Lore Thread
« Reply #10 on: October 16, 2012, 01:54:20 pm »

Spoiler: Udidvet Haeg (click to show/hide)
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Caellath

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Re: You are King Lore Thread
« Reply #11 on: October 16, 2012, 02:54:48 pm »

Decided to post here since I may make more references to Talinth's people; their traditions, gods and habits as well as part of their past will be posted here. Being updated as I make things up my muse whispers ideas into my ears.
Spoiler: The Algenen (click to show/hide)
Spoiler: Habits and Traditions (click to show/hide)
Spoiler: Gods (click to show/hide)
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Taricus

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Re: You are King Lore Thread
« Reply #12 on: October 17, 2012, 11:28:43 am »

And even more background from me now, and it's not about some foreign nation too!


Spoiler: Spirituaser's history (click to show/hide)
« Last Edit: October 17, 2012, 02:15:40 pm by Taricus »
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Kestrel_6

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Re: You are King Lore Thread
« Reply #13 on: October 18, 2012, 09:23:39 pm »

Spoiler: Sirenna Brotherhood (click to show/hide)
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