Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: !!Dwarven Painting!!  (Read 607 times)

thefish1992

  • Bay Watcher
    • View Profile
!!Dwarven Painting!!
« on: October 18, 2012, 04:01:52 pm »

Ok so to start i am getting 30+ migrant waves that i really don't want. its only the start of year 3 and im at 97 dwarf (my pop count is limited to 100). I'm trying some experiments with my military and i want only well trained soldiers in it, suicide squads are just to slow for me, and dropping them down a pit seemed a waste, so I decided to paint my fortress red, (blood red if your curious on the shade) and it lets the useless migrants do something usefull for the fortress and make and impact. but I'm not totaly sure about how to do this, i toyed around with idea of FB blood that makes the migrants blood explode from their body's but i don't want my good dwarfs to get equally effected and i dont know if the Paint cans blood will carry the virus (that and it would be a pain hunting that pecific (i spelled that didn't i?) blood poison down), also thought about using serrated disc traps, but that sorta expensive (and not sure if i can hook that to a lever or get it to work on my useless migrants). Do you guys have any idea's about how to do this? I'm using the masterwork mod if that gives anyone and idea.
Logged
Dwarven science. A logical solution, to a illogical problem.

Maxmurder

  • Bay Watcher
    • View Profile
Re: !!Dwarven Painting!!
« Reply #1 on: October 18, 2012, 04:47:51 pm »

creative use of serrated disk traps, burrows and cave ins would be my suggestion. Make sure no dwarves have cleaning enabled or they will clean underground areas.
Logged
The Sponge has become enraged!
Without a nervous system...
The only thing they can feel...
IS ANGER.